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+ThreadStackSize=131072 +ThreadTargetFrameTimeInSeconds=0.0333 +ThreadMinimumSleepTimeInSeconds=0.0 +MaxHttpHeaderData=32768 + +[Ping] +StackSize=1048576 +MinPingSendWaitTimeMs=10.0 + +[Voice] +bEnabled=false +bDuckingOptOut=true + +[SlateStyle] +DefaultFontName=/Engine/EngineFonts/Roboto + +[PlatformMemoryBuckets] +LargestMemoryBucket_MinGB=32 +LargerMemoryBucket_MinGB=12 +DefaultMemoryBucket_MinGB=8 +SmallerMemoryBucket_MinGB=6 +SmallestMemoryBucket_MinGB=0 + +[CoreUObject.UninitializedScriptStructMembersCheck] +EngineModuleReflectedUninitializedPropertyVerbosity=Display +ProjectModuleReflectedUninitializedPropertyVerbosity=Display +ObjectReferenceReflectedUninitializedPropertyVerbosity=Warning + +[/Script/Engine.Engine] +ConsoleClassName=/Script/Engine.Console +GameViewportClientClassName=/Script/Engine.GameViewportClient +LocalPlayerClassName=/Script/Engine.LocalPlayer +WorldSettingsClassName=/Script/Engine.WorldSettings 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+ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial +RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial +VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial +VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly +VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor +VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly +VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly +VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly 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+DetectionSeverity=DDoS +DetectionSeverity=ExpensiveDDoS +DetectionSeverity=DebilitatingDDoS + +[DDoSDetection.Burst] +bSendEscalateAnalytics=false +EscalateQuotaPacketsPerSec=800 +EscalateQuotaDisconnPacketsPerSec=3200 +EscalateQuotaBadPacketsPerSec=400 + +[DDoSDetection.PersistentBurst] +bSendEscalateAnalytics=false +EscalateQuotaPacketsPerSec=1600 +EscalateQuotaDisconnPacketsPerSec=3200 +EscalateQuotaBadPacketsPerSec=800 +EscalateTimeQuotaMSPerFrame=10 +CooloffTime=10 + +[DDoSDetection.DDoS] +bSendEscalateAnalytics=false +EscalateTimeQuotaMSPerFrame=50 +PacketLimitPerFrame=1000 +PacketTimeLimitMSPerFrame=16 +CooloffTime=10 + +[DDoSDetection.ExpensiveDDoS] +bSendEscalateAnalytics=true +EscalateTimeQuotaMSPerFrame=66 +PacketLimitPerFrame=100 +PacketTimeLimitMSPerFrame=2 +CooloffTime=10 + +[DDoSDetection.DebilitatingDDoS] +bSendEscalateAnalytics=true +PacketLimitPerFrame=0 +NetConnPacketTimeLimitMSPerFrame=100 +CooloffTime=10 + +[GameNetDriver RPCDoSDetection] +bRPCDoSDetection=false +bRPCDoSAnalytics=false +HitchTimeQuotaMS=1000 +HitchSuspendDetectionTimeMS=1000 +InitialConnectToleranceMS=2000 +RPCBlockWhitelist=ServerMovePacked +DetectionSeverity=Normal +DetectionSeverity=Hitch +DetectionSeverity=Burst +DetectionSeverity=PersistentBurst +DetectionSeverity=DoS +DetectionSeverity=ExpensiveDoS +DetectionSeverity=Kick + +[BeaconNetDriver RPCDoSDetection] +bRPCDoSDetection=false +bRPCDoSAnalytics=false +HitchTimeQuotaMS=1000 +HitchSuspendDetectionTimeMS=1000 +InitialConnectToleranceMS=2000 +DetectionSeverity=Normal +DetectionSeverity=Hitch +DetectionSeverity=Burst +DetectionSeverity=PersistentBurst +DetectionSeverity=DoS +DetectionSeverity=ExpensiveDoS +DetectionSeverity=Kick + +[RPCDoSDetection.Normal] +EscalateQuotaRPCsPerFrame=256 +EscalateTimeQuotaMSPerFrame=10 + +[RPCDoSDetection.Hitch] +EscalateQuotaRPCsPerPeriod=512 +EscalateTimeQuotaMSPerPeriod=50 +EscalateQuotaTimePeriod=2 +CooloffTime=5 +AutoEscalateTime=10 + +[RPCDoSDetection.Burst] +EscalateQuotaRPCsPerPeriod=1024 +EscalateTimeQuotaMSPerPeriod=512 +EscalateQuotaTimePeriod=8 +CooloffTime=5 +AutoEscalateTime=8 + +[RPCDoSDetection.PersistentBurst] +bLogEscalate=true +bSendEscalateAnalytics=true +bTrackRecentRPCs=true +EscalateQuotaRPCsPerPeriod=2048 +EscalateTimeQuotaMSPerPeriod=1024 +EscalateQuotaTimePeriod=8 +EscalationCountTolerance=15 +EscalationTimeToleranceMS=8000 +CooloffTime=5 +AutoEscalateTime=8 + +[RPCDoSDetection.DoS] +bLogEscalate=true +bSendEscalateAnalytics=true +bTrackRecentRPCs=true +EscalateQuotaRPCsPerPeriod=4096 +EscalateTimeQuotaMSPerPeriod=2048 +EscalateQuotaTimePeriod=8 +EscalationCountTolerance=10 +EscalationTimeToleranceMS=8000 +RPCRepeatLimitPerPeriod=512 +RPCRepeatLimitMSPerPeriod=1024 +RPCRepeatLimitTimePeriod=4 +CooloffTime=10 +AutoEscalateTime=11 + +[RPCDoSDetection.ExpensiveDoS] +bLogEscalate=true +bSendEscalateAnalytics=true +bTrackRecentRPCs=true +EscalateQuotaRPCsPerPeriod=32768 +EscalateTimeQuotaMSPerPeriod=8192 +EscalateQuotaTimePeriod=16 +EscalationCountTolerance=5 +EscalationTimeToleranceMS=8000 +RPCRepeatLimitPerPeriod=512 +RPCRepeatLimitMSPerPeriod=1024 +RPCRepeatLimitTimePeriod=4 +CooloffTime=10 + +[RPCDoSDetection.Kick] +bLogEscalate=true +bSendEscalateAnalytics=true +bKickPlayer=true + +[/Script/Engine.DemoNetDriver] +NetConnectionClassName=/Script/Engine.DemoNetConnection +DemoSpectatorClass=Engine.PlayerController +SpawnPrioritySeconds=60.0 +ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) +ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) + +[TextureStreaming] +NeverStreamOutRenderAssets=False +MinTextureResidentMipCount=7 +PoolSize=160 +MemoryMargin=5 +MinFudgeFactor=1 +LoadMapTimeLimit=20.0 +LightmapStreamingFactor=0.2 +ShadowmapStreamingFactor=0.2 +MaxLightmapRadius=10000.0 +AllowStreamingLightmaps=True +UseDynamicStreaming=True +BoostPlayerTextures=3.0 +PoolSizeVRAMPercentage=70 + +[/Script/UnrealEd.EditorEngine] +LocalPlayerClassName=/Script/Engine.LocalPlayer +GameCommandLine=-log +FOVAngle=90.000000 +GodMode=True +UseAxisIndicator=True +HeightMapExportClassName=TerrainHeightMapExporterTextT3D +bCustomCameraAlignEmitter=true +CustomCameraAlignEmitterDistance=100.0 +bDrawSocketsInGMode=false +bSmoothFrameRate=false +SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120)) +UseOldStyleMICEditorGroups=true +InEditorGameURLOptions= + +[/Script/UnrealEd.UnrealEdEngine] +AutoSaveIndex=0 +TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld") +TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic") +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial 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+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0 + +[DevOptions.Shaders] +bAllowCompilingThroughWorkers=True +bAllowAsynchronousShaderCompiling=True +NumUnusedShaderCompilingThreads=3 +NumUnusedShaderCompilingThreadsDuringGame=4 +ShaderCompilerCoreCountThreshold=12 +PercentageUnusedShaderCompilingThreads=50 +MaxShaderJobBatchSize=10 +bPromptToRetryFailedShaderCompiles=False +bLogJobCompletionTimes=False +ProcessGameThreadTargetTime=.01 +WorkerTimeToLive=20 +BuildWorkerTimeToLive=1200 +WorkerProcessPriority=-1 +bUseVirtualCores=False +bForceUseSCWMemoryPressureLimits=False + +[ShaderCompiler] +r.Shaders.Symbols=0 +r.Shaders.GenerateSymbols=0 +r.Shaders.WriteSymbols=0 +r.Shaders.WriteSymbols.Zip=0 +r.Shaders.SymbolPathOverride= +r.Shaders.AllowUniqueSymbols=0 + +[ShaderCompiler_BuildMachine] +r.Shaders.Symbols=0 +r.Shaders.GenerateSymbols=0 +r.Shaders.WriteSymbols=0 +r.Shaders.WriteSymbols.Zip=0 +r.Shaders.SymbolPathOverride= +r.Shaders.AllowUniqueSymbols=0 + +[Rendering.AutoScreenPercentage] +MinDisplayResolution=720 +MinRenderingResolution=720 +MidDisplayResolution=2160 +MidRenderingResolution=1080 +MaxDisplayResolution=4320 +MaxRenderingResolution=1440 + +[LogFiles] +PurgeLogsDays=5 +MaxLogFilesOnDisk=10 +LogTimes=True + +[Kismet] +AllowDerivedBlueprints=true +CompileDisplaysBinaryBackend=false +CompileDisplaysAnimBlueprintBackend=false +bTurnOffEditorConstructionScript=false +bLogPrintStringSource=true +PrintStringDuration=2.0 +bUseLocalGraphVariables=false +bPersistentUberGraphFrame=true +bReinstanceOnlyWhenNecessary=true +bChangeDefaultValueWithoutReinstancing=true +bDisplaysLayout=false +bOptimizeExecutionFlowStack=true +bOptimizeAdjacentStates=true +bEnableInheritableComponents=true +bDeferDependencyLoads=true +bForceDisableCookedDependencyDeferring=false +bExecutionAfterReturn=false +bCanSuppressAccessViolation=false +bIgnoreCompileOnLoadErrorsOnBuildMachine=false +bAllowNativeComponentClassOverrides=true +bUseLegacyAnimBlueprintThreadSafetyChecks=true +bThreadSafetyStrictPrivateMemberChecks=false + +[/Script/Engine.Blueprint] +bRecompileOnLoad=true + +[/Script/Engine.LevelScriptBlueprint] +bRecompileOnLoad=true + +[/Script/Engine.AnimBlueprint] +bRecompileOnLoad=true + +[CustomStats] +LD=Streaming fudge factor +LD=FrameTime +LD=Terrain Smooth Time +LD=Terrain Render Time +LD=Terrain Triangles +LD=Static Mesh Tris +LD=Skel Mesh Tris +LD=Skel Verts CPU Skin +LD=Skel Verts GPU Skin +LD=30+ FPS +LD=Total CPU rendering time +LD=Total GPU rendering time +LD=Occluded primitives +LD=Projected shadows +LD=Visible static mesh elements +LD=Visible dynamic primitives +LD=Texture Pool Size +LD=Physical Memory Used +LD=Virtual Memory Used +LD=Audio Memory Used +LD=Texture Memory Used +LD=360 Texture Memory Used +LD=Animation Memory +LD=Navigation Memory +LD=Vertex Lighting Memory +LD=StaticMesh Vertex Memory +LD=StaticMesh Index Memory +LD=SkeletalMesh Vertex Memory +LD=SkeletalMesh Index Memory +MEMLEAN=Virtual Memory Used +MEMLEAN=Audio Memory Used +MEMLEAN=Animation Memory +MEMLEAN=Vertex Lighting Memory +MEMLEAN=StaticMesh Vertex Memory +MEMLEAN=StaticMesh Index Memory +MEMLEAN=SkeletalMesh Vertex Memory +MEMLEAN=SkeletalMesh Index Memory +MEMLEAN=VertexShader Memory +MEMLEAN=PixelShader Memory +MEMLEAN=Navigation Memory +GameThread=Async Loading Time +GameThread=Audio Update Time +GameThread=FrameTime +GameThread=HUD Time +GameThread=Input Time +GameThread=Kismet Time +GameThread=Move Actor Time +GameThread=RHI Game Tick +GameThread=RedrawViewports +GameThread=Script time +GameThread=Tick Time +GameThread=Update Components Time +GameThread=World Tick Time +GameThread=Async Work Wait +GameThread=PerFrameCapture +GameThread=DynamicLightEnvComp Tick +Mobile=ES2 Draw Calls +Mobile=ES2 Draw Calls (UP) +Mobile=ES2 Triangles Drawn +Mobile=ES2 Triangles Drawn (UP) +Mobile=ES2 Program Count +Mobile=ES2 Program Count (PP) +Mobile=ES2 Program Changes +Mobile=ES2 Uniform Updates (Bytes) +Mobile=ES2 Base Texture Binds +Mobile=ES2 Detail Texture Binds +Mobile=ES2 Lightmap Texture Binds +Mobile=ES2 Environment Texture Binds +Mobile=ES2 Bump Offset Texture Binds +Mobile=Frustum Culled primitives +Mobile=Statically occluded primitives +SplitScreen=Processed primitives +SplitScreen=Mesh draw calls +SplitScreen=Mesh Particles +SplitScreen=Particle Draw Calls + +[MemReportCommands] +Cmd=Mem FromReport +Cmd=LogCountedInstances +Cmd=obj list -resourcesizesort +Cmd=rhi.DumpMemory +Cmd=rhi.DumpResourceMemory +Cmd=rhi.dumpresourcememory summary name=Lumen +Cmd=rhi.dumpresourcememory summary name=Nanite +Cmd=rhi.dumpresourcememory summary name=Shadow +Cmd=rhi.dumpresourcememory summary name=DistanceFields +Cmd=rhi.dumpresourcememory summary name=GPUScene +Cmd=rhi.dumpresourcememory summary name=SkinCache +Cmd=rhi.dumpresourcememory summary name=TangentsRHIBuffer +Cmd=rhi.dumpresourcememory summary name=IndexBuffer +Cmd=rhi.dumpresourcememory summary name=VertexBuffer +Cmd=rhi.dumpresourcememory summary name=TexCoordRHIBuffer +Cmd=rhi.dumpresourcememory summary name=None +Cmd=rhi.dumpresourcememory summary Type=TextureCube +Cmd=rhi.dumpresourcememory summary name=CaptureCube +Cmd=rhi.dumpresourcememory summary name=MorphDeltasVB +Cmd=rhi.dumpresourcememory summary name=VertexIndicesVB +Cmd=rhi.dumpresourcememory summary name=VirtualTexture +Cmd=rhi.dumpresourcememory summary name=VirtualPhysicalTexture +Cmd=rhi.dumpresourcememory summary name=VolumetricFog +Cmd=rhi.dumpresourcememory summary name=Hair +Cmd=rhi.dumpresourcememory summary name=Subsurface +Cmd=obj list class=SkeletalMesh -resourcesizesort +Cmd=obj list class=StaticMesh -resourcesizesort +Cmd=listtextures nonvt +Cmd=listtextures uncompressed +Cmd=LogOutStatLevels +Cmd=ListSpawnedActors +Cmd=wp.DumpDataLayers +Cmd=wp.DumpStreamingSources + +[MemReportFullCommands] +Cmd=DumpParticleMem +Cmd=ConfigMem +Cmd=r.DumpRenderTargetPoolMemory +Cmd=ListTextures +Cmd=ListParticleSystems -alphasort +Cmd=obj list class=SoundWave -alphasort +Cmd=obj list class=SkeletalMesh -alphasort +Cmd=obj list class=StaticMesh -alphasort +Cmd=obj list class=Level -alphasort +Cmd=obj list class=StaticMeshComponent -alphasort + +[MemoryPools] +FLightPrimitiveInteractionInitialBlockSize=512 + +[ProcessLimits] +VirtualMemoryLimitInKB=0 + +[SystemSettings] +con.DebugEarlyDefault=True +con.DebugEarlyCheat=True +con.DebugLateDefault=True +con.DebugLateCheat=True +r.DetectAndWarnOfBadDrivers=0 +LogNamedEventFilters=Frame * +r.setres=1280x720 +framepro.ScopeMinTimeMicroseconds=10 +fx.NiagaraAllowRuntimeScalabilityChanges=1 +QualityLevelMapping=high +r.Occlusion.SingleRHIThreadStall=1 +r.Shadow.DetectVertexShaderLayerAtRuntime=1 + +[SystemSettingsEditor] +r.VSync=0 +r.RHICmdBypass=0 + +[SystemSettingsSplitScreen2] + +[OnlineSubsystem] +bHasVoiceEnabled=true +VoiceNotificationDelta=0.33 +MaxLocalTalkers=1 +MaxRemoteTalkers=16 +PollingIntervalInMs=20 +bUseBuildIdOverride=false +BuildIdOverride=0 +AdditionalModulesToLoad=HTTP +AdditionalModulesToLoad=XMPP +LocalPlatformName=WIN + +[OnlineSubsystemSteam] +bEnabled=false +SteamDevAppId=0 +GameServerQueryPort=27015 +bInitServerOnClient=false +bRelaunchInSteam=false +GameVersion=1.0.0.0 +bVACEnabled=1 +bAllowP2PPacketRelay=true +P2PConnectionTimeout=90 + +[/Script/OnlineSubsystemSteam.SteamNetDriver] +NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection + +[/Script/SteamSockets.SteamSocketsNetDriver] +NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection +ConnectionTimeout=80.0 +InitialConnectTimeout=120.0 +NetServerMaxTickRate=30 +MaxNetTickRate=120 +KeepAliveTime=0.2 +MaxClientRate=100000 +MaxInternetClientRate=100000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 + +[OnlineSubsystemAmazon] +bEnabled=false + +[OnlineSubsystemGoogle] +bEnabled=false + +[OnlineSubsystemGoogle.OnlineIdentityGoogle] +LoginRedirectUrl="http://127.0.0.1" +LoginDomains=.google.com +RedirectPort=9001 + +[OnlineSubsystemFacebook] +bEnabled=false +APIVer=v2.12 + +[OnlineSubsystemFacebook.OnlineIdentityFacebook] +LoginUrl="https://www.facebook.com/`ver/dialog/oauth" +LoginRedirectUrl="https://www.facebook.com/connect/login_success.html" +MeURL="https://graph.facebook.com/`ver/me?access_token=`token" +LoginDomains=.facebook.com +bUsePopup=false +ProfileFields=locale +ProfileFields=link +ProfileFields=gender + +[OnlineSubsystemFacebook.OnlineSharingFacebook] +PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token" + +[OnlineSubsystemFacebook.OnlineFriendsFacebook] +FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token" +FriendsFields=locale +FriendsFields=link +FriendsFields=gender + +[OnlineSubsystemTwitch] +bEnabled=false +ClientId= + +[OnlineSubsystemTwitch.OnlineIdentityTwitch] +LoginUrl="https://api.twitch.tv/kraken/oauth2/authorize" +bForceVerify=true +LoginRedirectUrl= +LoginDomains=.twitch.tv +TokenValidateUrl="https://api.twitch.tv/kraken" +ScopeFields=user_read +TokenRevokeUrl="https://api.twitch.tv/kraken/oauth2/revoke" + +[OnlineSubsystemSamsung] +bEnabled=true + +[OnlineSubsystemSamsung.OnlinePurchaseSamsung] +QueryReceiptsResumeFailDelaySeconds=2.0 +CheckoutResumeFailDelaySeconds=2.0 +bIncludeSamsungLocText=true + +[OnlineSubsystemApple] +bEnabled=false + +[OnlineSubsystemNull] +bEnabled=true +bAutoLoginAtStartup=true +bRequireLoginCredentials=false +bAddUserNumToNullId=false +bForceStableNullId=false +bForceOfflineMode=false +Achievement_0_Id=null-ach-0 +Achievement_0_bIsHidden=false +Achievement_0_Title=Achievement 0 +Achievement_0_LockedDesc=Achieve achievement 0 +Achievement_0_UnlockedDesc=Achievement 0 achieved +Achievement_1_Id=null-ach-1 +Achievement_1_bIsHidden=false +Achievement_1_Title=Achievement 1 +Achievement_1_LockedDesc=Achieve achievement 1 +Achievement_1_UnlockedDesc=Achievement 1 achieved +Achievement_2_Id=null-ach-2 +Achievement_2_bIsHidden=false +Achievement_2_Title=Achievement 2 +Achievement_2_LockedDesc=Achieve achievement 2 +Achievement_2_UnlockedDesc=Achievement 2 achieved +Achievement_3_Id=null-ach-3 +Achievement_3_bIsHidden=false +Achievement_3_Title=Achievement 3 +Achievement_3_LockedDesc=Achieve achievement 3 +Achievement_3_UnlockedDesc=Achievement 3 achieved +Achievement_4_Id=null-ach-4 +Achievement_4_bIsHidden=false +Achievement_4_Title=Achievement 4 +Achievement_4_LockedDesc=Achieve achievement 4 +Achievement_4_UnlockedDesc=Achievement 4 achieved +Achievement_5_Id=null-ach-5 +Achievement_5_bIsHidden=false +Achievement_5_Title=Achievement 5 +Achievement_5_LockedDesc=Achieve achievement 5 +Achievement_5_UnlockedDesc=Achievement 5 achieved +Achievement_6_Id=null-ach-6 +Achievement_6_bIsHidden=false +Achievement_6_Title=Achievement 6 +Achievement_6_LockedDesc=Achieve achievement 6 +Achievement_6_UnlockedDesc=Achievement 6 achieved +Achievement_7_Id=null-ach-7 +Achievement_7_bIsHidden=false +Achievement_7_Title=Achievement 7 +Achievement_7_LockedDesc=Achieve achievement 7 +Achievement_7_UnlockedDesc=Achievement 7 achieved +Achievement_8_Id=null-ach-8 +Achievement_8_bIsHidden=false +Achievement_8_Title=Achievement 8 +Achievement_8_LockedDesc=Achieve achievement 8 +Achievement_8_UnlockedDesc=Achievement 8 achieved +Achievement_9_Id=null-ach-9 +Achievement_9_bIsHidden=false +Achievement_9_Title=Achievement 9 +Achievement_9_LockedDesc=Achieve achievement 9 +Achievement_9_UnlockedDesc=Achievement 9 achieved + +[/Script/OnlineSubsystemUtils.OnlineBeacon] +BeaconConnectionInitialTimeout=5.0 +BeaconConnectionTimeout=45.0 + +[/Script/OnlineSubsystemUtils.OnlineBeaconHost] +ListenPort=15000 + +[/Script/OnlineSubsystemUtils.PartyBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/OnlineSubsystemUtils.SpectatorBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/Lobby.LobbyBeaconClient] +BeaconConnectionInitialTimeout=90.0 +BeaconConnectionTimeout=45.0 + +[StaticMeshLODSettings] +LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) +SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) +LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) +Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) +Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) +Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) +HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) + +[TextureTracking] + +[RuntimeAssetCache] +BucketConfigs=(Name="DefaultBucket", Size=10000000) +PathToRAC=RuntimeAssetCache + +[Zen] +AutoLaunch=true + +[Zen.AutoLaunch] +DataPath=%APPSETTINGSDIR%Zen/Data +LocalDataCachePathEnvOverride=UE-LocalDataCachePath +LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache +ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600 + +[Zen.ConnectExisting] +HostName=localhost +Port=1337 + +[DerivedDataBackendGraph] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") + +[InstalledDerivedDataBackendGraph] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[ZenOnlyDDC] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Local) +Local=(Type=Zen, Namespace="ue4.ddc") + +[ZenDDC] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) +Local=(Type=Zen, Namespace="ue4.ddc") +Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") + +[DerivedDataBackendGraph_Fill_Seattle] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Seattle=(Type=FileSystem, UnusedFileAge=23, FoldersToClean=10, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp") + +[NoShared] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=Local) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[Cold] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local) +Local=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache") + +[Warm] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local) +Local=(Type=FileSystem, Clean=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache") + +[CreatePak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreateInstalledProjectPak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnginePak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +PakWrite=(Type=WritePak, Filename="%ENGINEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnterprisePak] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateProjectCache] +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared) +Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Project=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=34, Path=%GAMEDIR%ProjectDerivedData) +Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) + +[VirtualTextureChunkDDCCache] +UnusedFileAge=34 +MaxFileChecksPerSec=-1 ;no limit +Path=%GAMEDIR%DerivedDataCache/VT + +[DDCCleanup] +TimeToWaitAfterInit=120 +MaxFileChecksPerSec=10000 + +[/Script/Engine.LocalPlayer] +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV + +[ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D + +[AssetRegistry] +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB) +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData) +CookedTagsBlacklist=(Class=*,Tag=AssetImportData) +bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName) +CookedTagsWhitelist=(Class=*,Tag=AssetBundleData) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName) +CookedTagsWhitelist=(Class=World,Tag=Tests) +CookedTagsWhitelist=(Class=World,Tag=TestNames) +CookedTagsAsFName=PrimaryAssetType +CookedTagsAsFName=PrimaryAssetName +CookedTagsAsPathName=GeneratedClass +CookedTagsAsPathName=ParentClass +bSerializeAssetRegistry=true +bSerializeDependencies=false +bSerializeSearchableNameDependencies=false +bSerializeManageDependencies=false +bSerializePackageData=false +bFilterAssetDataWithNoTags=false +bFilterDependenciesWithNoTags=false +bFilterSearchableNames=true + +[AutomationTesting] +ImportTestPath=Content/EditorAutomation/ +ImportTestPackagePath=/Engine/Content/EditorAutomation +bForceSmokeTests=false + +[AutomationTesting.FbxImport] +FbxImportTestPath=Content/FbxEditorAutomation/ +FbxImportEditorTestPath=../../../Engine/Content/FbxEditorAutomation/ +FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut + +[AutomationTesting.Blueprint] +TestAllBlueprints=false +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents + +[/Script/Engine.AutomationTestSettings] +EditorTestModules=StaticMeshEditor +EditorTestModules=LandscapeEditor +EditorTestModules=GameProjectGeneration +EditorTestModules=Cascade +TestLevelFolders=TestMaps +MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) +ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset")) + +[AutomationTesting.StaticMeshEditorTest] +EditorViewButtons=Wireframe +EditorViewButtons=Verts +EditorViewButtons=Grid +EditorViewButtons=Bounds +EditorViewButtons=Collision +EditorViewButtons=Show Pivot +EditorViewButtons=Normals +EditorViewButtons=Tangents +EditorViewButtons=Binormals +EditorViewButtons=UV +EditorViewButtonsObject=EditorCylinder + +[/Script/NavigationSystem.NavigationSystemV1] +bAutoCreateNavigationData=true +bAddPlayersToGenerationSeeds=true + +[/Script/NavigationSystem.NavigationData] +RuntimeGeneration=Static + +[/Script/NavigationSystem.RecastNavMesh] +TileSetUpdateInterval=1.0 +MaxTileGridWidth=256 +MaxTileGridHeight=256 +DefaultDrawDistance=5000.0 +TileSizeUU=1000.f +CellSize=19.f +CellHeight=10.f +AgentRadius=34.f +AgentHeight=144.f +AgentMaxHeight=160.f +AgentMaxStepHeight=35.f +AgentMaxSlope=44.f +MinRegionArea=0.f +MergeRegionSize=400.f +bUseBetterOffsetsFromCorners=true + +[/Script/NavigationSystem.NavArea_Null] +DrawColor=(R=38,G=38,B=38,A=64) + +[/Script/NavigationSystem.NavArea_Default] +DrawColor=(R=140,G=255,B=0,A=164) + +[Trace.ChannelPresets] +Rendering=gpu,cpu,frame,log,bookmark + +[RemoteConfiguration] +Enabled=false +ConfigPathPrefix=\\epicgames.net\root\Home +ConfigPathSuffix=UECloud +Timeout=1.0f +IniToLoad=EditorPerProjectUserSettings +IniToLoad=EditorKeyBindings + +[Engine.ErrorHandling] +bPromptForRemoteDebugging=false +bPromptForRemoteDebugOnEnsure=false + +[Niagara] +EnableNiagara=false + +[/Script/Engine.Actor] +DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable + +[/Script/Engine.TriggerVolume] +DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate + +[/Script/Engine.CollisionProfile] +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore))) +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic) +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block))) +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[Engine.BufferVisualizationMaterials] +BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color")) +CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth")) +CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil")) +FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image")) +ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model")) +MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion")) +Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic")) +Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity")) +Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness")) +Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy")) +SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color")) +SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth")) +SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB")) +SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha")) +Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular")) +SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color")) +WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal")) +WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent")) +AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion")) +CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units")) +SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units")) +Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity")) +PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color")) +PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color")) + +[DeviceProfileManager] +DeviceProfileSelectionModule=WindowsDeviceProfileSelector + +[SlateRenderer] +TextureAtlasSize=1024 +GrayscaleFontAtlasSize=1024 +ColorFontAtlasSize=512 +NumPreallocatedVertices=50000 + +[MobileSlateUI] +bTouchFallbackToMouse=true + +[Pak] +bDoUseOodleDespiteNoPluginCompression=true +ExtensionsToNotUsePluginCompression=uplugin +ExtensionsToNotUsePluginCompression=upluginmanifest +ExtensionsToNotUsePluginCompression=uproject +ExtensionsToNotUsePluginCompression=ini +ExtensionsToNotUsePluginCompression=icu +ExtensionsToNotUsePluginCompression=res +FileNamesToNotUsePluginCompression=AssetRegistry.bin +DirectoryIndexKeepFiles=*/Config/Tags/* +DirectoryIndexKeepFiles=*/Content/Localization/* +DirectoryIndexKeepFiles=*/Content/Internationalization/* +DirectoryIndexKeepFiles=*/Content/Movies/* +DirectoryIndexKeepFiles=*/Plugins/*.uplugin* +DirectoryIndexKeepFiles=*/*.ini* +DirectoryIndexKeepEmptyDirectories=*/Plugins/* +IndexValidationIgnore=*/Saved/Logs/* + +[/Script/GameplayDebugger.GameplayDebuggingReplicator] +MaxEQSQueries=5 +DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent +DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent +DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent + +[/Script/GameplayDebugger.GameplayDebuggingHUDComponent] +MenuStartX=10.0 +MenuStartY=10.0 +DebugInfoStartX=20.0 +DebugInfoStartY=60.0 + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +bEnableGameCenterSupport=False +bSupportsPortraitOrientation=False +bSupportsITunesFileSharing=False +bSupportsUpsideDownOrientation=False +bSupportsLandscapeLeftOrientation=True +bSupportsLandscapeRightOrientation=True +PreferredLandscapeOrientation=LandscapeLeft +bSupportsMetal=True +bSupportsMetalMRT=False +bShipForBitcode=True +bGameSupportsMultipleActiveControllers=False +bAllowRemoteRotation=True +bUseRemoteAsVirtualJoystick=True +bUseAbsoluteDpadValues=False +bAllowControllers=True +bBuildAsFramework=False +bGenerateFrameworkWrapperProject=True +bGeneratedSYMFile=False +bDisableHTTPS=false +bUseRSync=True +BundleDisplayName=[PROJECT_NAME] +BundleName=[PROJECT_NAME] +BundleIdentifier=com.YourCompany.[PROJECT_NAME] +DevCodeSigningIdentity=iPhone Developer:;Apple Development: +DistroCodeSigningIdentity=iPhone Distribution:;Apple Distribution: +VersionInfo=1.0 +FrameRateLock=PUFRL_30 +bEnableDynamicMaxFPS=False +MinimumiOSVersion=IOS_14 +bSupportsIPad=True +bSupportsIPhone=True +AdditionalPlistData= +RemoteServerName= +RemoteServerOverrideBuildPath= +RSyncUsername= +SSHPrivateKeyOverridePath= +bEnableRemoteNotificationsSupport=False +bEnableCloudKitSupport=False +bRunAsCurrentUser=False +IOSCloudKitSyncStrategy=None +bGenerateCrashReportSymbols=false +bAutomaticSigning=false +UseFastIntrinsics=False +ForceFloats=False +EnableMathOptimisations=True +MetalLanguageVersion=6 +bDisableMotionData=False +bEnableAdvertisingIdentifier=True + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +SDKAPILevelOverride= +NDKAPILevelOverride= +BuildToolsOverride= +bEnableGooglePlaySupport=false +bSupportAdMob=true +bBuildForArm64=true +bBuildForX8664=false +bBuildForES31=true +bSupportsVulkan=true +bSupportsVulkanSM5=false +bDetectVulkanByDefault=true +bSplitIntoSeparateApks=false +bPackageDataInsideApk=false +bUseExternalFilesDir=false +bPublicLogFiles=true +bCreateAllPlatformsInstall=false +Orientation=SensorLandscape +InstallLocation=InternalOnly +DepthBufferPreference=Default +PackageName=com.YourCompany.[PROJECT] +StoreVersion=1 +StoreVersionOffsetArmV7=0 +StoreVersionOffsetArm64=0 +StoreVersionOffsetX86=0 +StoreVersionOffsetX8664=0 +VersionDisplayName=1.0 +MinSDKVersion=19 +TargetSDKVersion=28 +bEnableGradle=true +bEnableLint=false +bShowLaunchImage=true +bValidateTextureFormats=true +bMultiTargetFormat_ETC2=true +bMultiTargetFormat_DXT=true +bMultiTargetFormat_ASTC=true +TextureFormatPriority_ETC2=0.2 +TextureFormatPriority_DXT=0.6 +TextureFormatPriority_ASTC=0.9 +bEnableNewKeyboard=True +bAndroidVoiceEnabled=false +bBuildWithHiddenSymbolVisibility=false +bSaveSymbols=false +bAllowControllers=True +bAllowIMU=False +bUseDisplayCutout=False +bEnableSnapshots=False +bRestoreNotificationsOnReboot=False +bEnableBundle=False +bEnableUniversalAPK=True +bBundleABISplit=True +bBundleLanguageSplit=True +bBundleDensitySplit=True +bFullScreen=True +bForceLDLinker=False +bForceSmallOBBFiles=False +bAllowLargeOBBFiles=False +bAllowPatchOBBFile=False +bAllowOverflowOBBFiles=False +bExtractNativeLibs=true +bEnableDomStorage=False + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKAPILevel=latest +NDKAPILevel=android-21 + +[/Script/UnrealEd.CookerSettings] +DefaultPVRTCQuality=1 +DefaultASTCQualityBySpeed=1 +DefaultASTCQualityBySize=3 +ClassesExcludedOnDedicatedServer=WidgetBlueprint +ClassesExcludedOnDedicatedServer=GroupActor +ClassesExcludedOnDedicatedServer=MetaData +ClassesExcludedOnDedicatedServer=ObjectRedirector +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent +ClassesExcludedOnDedicatedServer=TextRenderComponent +ClassesExcludedOnDedicatedServer=Font +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup +ClassesExcludedOnDedicatedServer=MaterialExpression +ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim +ClassesExcludedOnDedicatedServer=NiagaraEmitter +ClassesExcludedOnDedicatedServer=NiagaraScript +ClassesExcludedOnDedicatedServer=ParticleEmitter +ClassesExcludedOnDedicatedServer=ParticleLODLevel +ClassesExcludedOnDedicatedServer=ParticleModule +ClassesExcludedOnDedicatedServer=SubUVAnimation +ClassesExcludedOnDedicatedServer=SoundNode +ClassesExcludedOnDedicatedServer=GameplayEffectUIData +ClassesExcludedOnDedicatedClient=WidgetBlueprint +ClassesExcludedOnDedicatedClient=GroupActor +ClassesExcludedOnDedicatedClient=MetaData +ClassesExcludedOnDedicatedClient=ObjectRedirector +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup +ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim +VersionedIntRValues=r.AllowStaticLighting +VersionedIntRValues=r.GBuffer +VersionedIntRValues=r.VelocityOutputPass +VersionedIntRValues=r.SelectiveBasePassOutputs +VersionedIntRValues=r.DBuffer +VersionedIntRValues=r.Shaders.Symbols +VersionedIntRValues=r.Shaders.GenerateSymbols +VersionedIntRValues=r.Shaders.WriteSymbols +VersionedIntRValues=r.Shaders.AllowUniqueSymbols +VersionedIntRValues=r.Shaders.ExtraData +VersionedIntRValues=r.Shaders.Optimize +VersionedIntRValues=r.CompileShadersForDevelopment +VersionedIntRValues=r.MobileHDR +VersionedIntRValues=r.UsePreExposure + +[/Script/UnrealEd.ChunkDependencyInfo] + +[/Script/Engine.PhysicsSettings] +DefaultGravityZ=-980.0 +bEnable2DPhysics=false + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +TargetedRHIs=PCD3D_SM5 +bEnableDistanceFields=true +bEnableRayTracing=true +bTarget32Bit=false +DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 + +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +TargetedRHIs=SF_VULKAN_SM5 + +[/Script/MacTargetPlatform.MacTargetSettings] +MetalLanguageVersion=5 +TargetedRHIs=SF_METAL_SM5 +UseFastIntrinsics=False +ForceFloats=False +EnableMathOptimisations=True + +[HMDPluginPriority] +OculusHMD=40 +SteamVR=30 +OpenXRHMD=20 +WindowsMixedRealityHMD=10 + +[/Script/OculusHMD.OculusHMDRuntimeSettings] +XrApi=NativeOpenXR + +[/Script/Engine.AISystemBase] +AISystemModuleName=AIModule +AISystemClassName=/Script/AIModule.AISystem + +[/Script/AIModule.AISystem] +PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem + +[AutomationController.History] +bTrackHistory=false +NumberOfHistoryItemsTracked=5 + +[VisualLogger] +FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations +UseCompression=false ;works only with binary files + +[GameplayDebuggerSettings] +OverHead=True +Basic=True +BehaviorTree=False +EQS=False +EnableEQSOnHUD=true +Perception=False +GameView1=False +GameView2=False +GameView3=False +GameView4=False +GameView5=False +NameForGameView1=GameView1 +NameForGameView2=GameView2 +NameForGameView3=GameView3 +NameForGameView4=GameView4 +NameForGameView5=GameView5 + +[Browser] +bForceMessageLoop=true + +[PacketSimulationProfile.Off] +PktLoss=0 +PktIncomingLoss=0 +PktLagMin=0 +PktLagMax=0 +PktIncomingLagMin=0 +PktIncomingLagMax=0 + +[PacketSimulationProfile.Average] +PktLoss=1 +PktIncomingLoss=1 +PktLagMin=30 +PktLagMax=60 +PktIncomingLagMin=30 +PktIncomingLagMax=60 + +[PacketSimulationProfile.Bad] +PktLoss=5 +PktIncomingLoss=5 +PktLagMin=100 +PktLagMax=200 +PktIncomingLagMin=100 +PktIncomingLagMax=200 + +[/Script/Engine.NetworkSettings] +NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions") +NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") + +[PacketHandlerComponents] + +[/Script/GameplayDebugger.GameplayDebuggingControllerComponent] +CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False) + +[/Script/Engine.SkeletalMeshLODSettings] +LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) +LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) +LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) +LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) + +[/Script/Engine.PlayerCameraManager] +ServerUpdateCameraTimeout=2.0 + +[/Script/CinematicCamera.CineCameraComponent] +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5)) +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365)) +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) +DefaultFilmbackPresetName=16:9 DSLR +DefaultFilmbackPreset=16:9 Digital Film +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) +DefaultLensPresetName=Universal Zoom +DefaultLensFocalLength=35 +DefaultLensFStop=2.8 + +[/Script/TcpMessaging.TcpMessagingSettings] +EnableTransport=True +ListenEndpoint= +ConnectionRetryDelay=2 + +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + +[SteamVR.Settings] +HMDWornMovementThreshold=50.0 + +[/Script/Engine.AnimationSettings] +bStripAnimationDataOnDedicatedServer=False +BoneTimecodeCustomAttributeNameSettings=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="Takename") + +[Animation.DefaultObjectSettings] +BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings +AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression +CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings + +[/Script/Engine.MeshSimplificationSettings] +r.MeshReductionModule=QuadricMeshReduction + +[/Script/ClassViewer.ClassViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn + +[/Script/ClassViewer.StructViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") + +[/Script/LevelSequence.LevelSequence] +DefaultCompletionMode=RestoreState + +[/Script/TemplateSequence.TemplateSequence] +DefaultCompletionMode=RestoreState + +[PlatformCrypto] +PlatformRequiresDataCrypto=True +PakSigningRequired=True +PakEncryptionRequired=True + +[/Script/AppleARKit.AppleARKitSettings] +bEnableLiveLinkForFaceTracking=true +LiveLinkPublishingPort=11111 +bRequireDeviceSupportsARKit=true + +[Messaging] +bAllowDelayedMessaging=false + +[/Script/ChaosSolverEngine.ChaosSolverSettings] +DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor + +[/Script/Engine.VirtualTexturePoolConfig] +Pools=(SizeInMegabyte=64, bAllowSizeScale=False, bEnableResidencyMipMapBias=True) + +[PlatformPaths] +UnrealBuildTool=Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe + +[/Script/InterchangeEngine.InterchangeProjectSettings] +PipelineStacks=(("Generic", (Pipelines=("/Script/InterchangePipelines.InterchangeGenericAssetsPipeline"))),("Scene", (Pipelines=("/Script/InterchangePipelines.InterchangeGenericAssetsPipeline","/Script/InterchangePipelines.InterchangeGenericLevelPipeline")))) +DefaultPipelineStack=Generic +DefaultScenePipelineStack=Scene +PipelineConfigurationDialogClass=/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric +bShowPipelineStacksConfigurationDialog=True + +[AlternateTextureCompression] +TextureCompressionFormat=TextureFormatOodle + +[TextureFormatOodleSettings] +bForceAllBC23ToBC7=False +bDebugColor=False +DebugDumpFilter= +LogVerbosity=0 +GlobalLambdaMultiplier=1.000000 + +[OodleDataCompressionFormat] +PreallocatedBufferCount=2 + +[ClothSettings] +EnvironmentCollisionPadding=2.f +EnvironmentCollisionThickness=2.f +EnvironmentCollisionMaxShapes=32 + +[InstalledPlatforms] +HasInstalledPlatformInfo=true +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame-LinuxArm64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False) + +[Analytics] +UE4TypeOverride=Rocket + +[OnlineServices.EOS.Auth] +DefaultExternalCredentialTypeStr=Steam + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Scalable +AppliedDefaultGraphicsPerformance=Scalable + +[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] +CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' + +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=ABEDE70F424C74FAC71EF8B3D968867C +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= + diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini new file mode 100644 index 0000000..319dcf9 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini @@ -0,0 +1,3 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True + diff --git a/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/ReimportCache/3688439234.bin b/Intermediate/ReimportCache/3688439234.bin new file mode 100644 index 0000000..154a202 Binary files /dev/null and b/Intermediate/ReimportCache/3688439234.bin differ diff --git a/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush b/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush new file mode 100644 index 0000000..117072d --- /dev/null +++ b/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush @@ -0,0 +1,236 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 +float SampleDeviceZFromSceneTexturesTempCopy(float2 UV) +{ + return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r; +} +#endif + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat4.x = GBuffer.CustomData.x; + MrtFloat4.y = GBuffer.CustomData.y; + MrtFloat4.z = GBuffer.CustomData.z; + MrtFloat4.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f); + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.PrecomputedShadowFactors.x = InMRT5.x; + Ret.PrecomputedShadowFactors.y = InMRT5.y; + Ret.PrecomputedShadowFactors.z = InMRT5.z; + Ret.PrecomputedShadowFactors.w = InMRT5.w; + Ret.CustomData.x = InMRT4.x; + Ret.CustomData.y = InMRT4.y; + Ret.CustomData.z = InMRT4.z; + Ret.CustomData.w = InMRT4.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + uint CustomStencil = 0; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + diff --git a/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush b/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush new file mode 100644 index 0000000..17a838e --- /dev/null +++ b/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush @@ -0,0 +1,237 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 +float SampleDeviceZFromSceneTexturesTempCopy(float2 UV) +{ + return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r; +} +#endif + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat4.x = GBuffer.CustomData.x; + MrtFloat4.y = GBuffer.CustomData.y; + MrtFloat4.z = GBuffer.CustomData.z; + MrtFloat4.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f); + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.PrecomputedShadowFactors.x = InMRT5.x; + Ret.PrecomputedShadowFactors.y = InMRT5.y; + Ret.PrecomputedShadowFactors.z = InMRT5.z; + Ret.PrecomputedShadowFactors.w = InMRT5.w; + Ret.CustomData.x = InMRT4.x; + Ret.CustomData.y = InMRT4.y; + Ret.CustomData.z = InMRT4.z; + Ret.CustomData.w = InMRT4.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + diff --git a/Multilaks.uproject b/Multilaks.uproject new file mode 100644 index 0000000..a48d0b1 --- /dev/null +++ b/Multilaks.uproject @@ -0,0 +1,15 @@ +{ + "FileVersion": 3, + "EngineAssociation": "5.0", + "Category": "", + "Description": "", + "Plugins": [ + { + "Name": "ModelingToolsEditorMode", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + } + ] +} \ No newline at end of file diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png new file mode 100644 index 0000000..079e495 Binary files /dev/null and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/PackageRestoreData.json b/Saved/Autosaves/PackageRestoreData.json new file mode 100644 index 0000000..59996c2 Binary files /dev/null and b/Saved/Autosaves/PackageRestoreData.json differ diff --git a/Saved/Config/CrashReportClient/UECC-Windows-05A9AE5540038A541557F292201A7C9D/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-05A9AE5540038A541557F292201A7C9D/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-05A9AE5540038A541557F292201A7C9D/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/WindowsEditor/Compat.ini b/Saved/Config/WindowsEditor/Compat.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Compat.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/ControlRig.ini b/Saved/Config/WindowsEditor/ControlRig.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/ControlRig.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/DeviceProfiles.ini b/Saved/Config/WindowsEditor/DeviceProfiles.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/DeviceProfiles.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Editor.ini b/Saved/Config/WindowsEditor/Editor.ini new file mode 100644 index 0000000..879ad14 --- /dev/null +++ b/Saved/Config/WindowsEditor/Editor.ini @@ -0,0 +1,3 @@ +[/Script/UnrealEd.UnrealEdOptions] +UsingXGE=False + diff --git a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini new file mode 100644 index 0000000..27b75d8 --- /dev/null +++ b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -0,0 +1,1093 @@ +[/Script/UnrealEd.EditorPerProjectUserSettings] +bDisplayDocumentationLink=False +bDisplayActionListItemRefIds=False +bAlwaysGatherBehaviorTreeDebuggerData=False +bDisplayBlackboardKeysInAlphabeticalOrder=False +bUseSimplygonSwarm=False +SimplygonServerIP=127.0.0.1 +bEnableSwarmDebugging=False +SimplygonSwarmDelay=5000 +SwarmNumOfConcurrentJobs=16 +SwarmMaxUploadChunkSizeInMB=100 +SwarmIntermediateFolder=Z:/Tools/kodespil/Multilaks/Intermediate/Simplygon/ +bShowCompilerLogOnCompileError=False +DataSourceFolder=(Path="") +bAnimationReimportWarnings=False +bSCSEditorShowFloor=False +bAlwaysBuildUAT=True +SCSViewportCameraSpeed=4 +AssetViewerProfileName= +PreviewFeatureLevel=3 +PreviewPlatformName=None +PreviewShaderFormatName=None +bPreviewFeatureLevelActive=False +bPreviewFeatureLevelWasDefault=True +PreviewDeviceProfileName=None + +[/Script/UnrealEd.LevelEditorPlaySettings] +LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="") +LaptopScreenResolutions=(Description="Apple MacBook Air 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b/Saved/Config/WindowsEditor/Engine.ini @@ -0,0 +1,56 @@ +[Core.System] +Paths=../../../Engine/Content +Paths=%GAMEDIR%Content +Paths=../../../Engine/Plugins/Bridge/Content +Paths=../../../Engine/Plugins/2D/Paper2D/Content +Paths=../../../Engine/Plugins/Animation/ControlRig/Content +Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content +Paths=../../../Engine/Plugins/Animation/IKRig/Content +Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content +Paths=../../../Engine/Plugins/Editor/GeometryMode/Content +Paths=../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content +Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content +Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content +Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content +Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content +Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content +Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content +Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content +Paths=../../../Engine/Plugins/Experimental/GeometryFlow/Content +Paths=../../../Engine/Plugins/Experimental/MeshLODToolset/Content +Paths=../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content +Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content +Paths=../../../Engine/Plugins/FX/Niagara/Content +Paths=../../../Engine/Plugins/Media/MediaCompositing/Content +Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content +Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content +Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content +Paths=../../../Engine/Plugins/Runtime/HairStrands/Content +Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content +Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content +Paths=../../../Engine/Plugins/Runtime/Synthesis/Content + +[/Script/UdpMessaging.UdpMessagingSettings] +EnabledByDefault=False +EnableTransport=True +bAutoRepair=True +MaxSendRate=1.000000 +AutoRepairAttemptLimit=10 +bStopServiceWhenAppDeactivates=True +UnicastEndpoint=0.0.0.0:0 +MulticastEndpoint=230.0.0.1:6666 +MessageFormat=CborPlatformEndianness +MulticastTimeToLive=1 +EnableTunnel=False +TunnelUnicastEndpoint= +TunnelMulticastEndpoint= + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKPath=(Path="") +NDKPath=(Path="") +JavaPath=(Path="") + +[/Script/UnrealEd.UnrealEdEngine] +TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld") +TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic",Category="") + diff --git a/Saved/Config/WindowsEditor/FullBodyIK.ini b/Saved/Config/WindowsEditor/FullBodyIK.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/FullBodyIK.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Game.ini b/Saved/Config/WindowsEditor/Game.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Game.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/GameUserSettings.ini b/Saved/Config/WindowsEditor/GameUserSettings.ini new file mode 100644 index 0000000..b2bd352 --- /dev/null +++ b/Saved/Config/WindowsEditor/GameUserSettings.ini @@ -0,0 +1,29 @@ +[/Script/Engine.GameUserSettings] +bUseVSync=False +bUseDynamicResolution=False +ResolutionSizeX=1920 +ResolutionSizeY=1080 +LastUserConfirmedResolutionSizeX=1920 +LastUserConfirmedResolutionSizeY=1080 +WindowPosX=-1 +WindowPosY=-1 +FullscreenMode=1 +LastConfirmedFullscreenMode=1 +PreferredFullscreenMode=1 +Version=5 +AudioQualityLevel=0 +LastConfirmedAudioQualityLevel=0 +FrameRateLimit=0.000000 +DesiredScreenWidth=1280 +bUseDesiredScreenHeight=False +DesiredScreenHeight=720 +LastUserConfirmedDesiredScreenWidth=1280 +LastUserConfirmedDesiredScreenHeight=720 +LastRecommendedScreenWidth=-1.000000 +LastRecommendedScreenHeight=-1.000000 +LastCPUBenchmarkResult=-1.000000 +LastGPUBenchmarkResult=-1.000000 +LastGPUBenchmarkMultiplier=1.000000 +bUseHDRDisplayOutput=False +HDRDisplayOutputNits=1000 + diff --git a/Saved/Config/WindowsEditor/HairStrands.ini b/Saved/Config/WindowsEditor/HairStrands.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/HairStrands.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Hardware.ini b/Saved/Config/WindowsEditor/Hardware.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Hardware.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Input.ini b/Saved/Config/WindowsEditor/Input.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Input.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Lightmass.ini b/Saved/Config/WindowsEditor/Lightmass.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Lightmass.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Niagara.ini b/Saved/Config/WindowsEditor/Niagara.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Niagara.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Paper2D.ini b/Saved/Config/WindowsEditor/Paper2D.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Paper2D.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/RuntimeOptions.ini b/Saved/Config/WindowsEditor/RuntimeOptions.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/RuntimeOptions.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Scalability.ini b/Saved/Config/WindowsEditor/Scalability.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Scalability.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/Synthesis.ini b/Saved/Config/WindowsEditor/Synthesis.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/Synthesis.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/TraceDataFilters.ini b/Saved/Config/WindowsEditor/TraceDataFilters.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/TraceDataFilters.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WindowsEditor/VariantManagerContent.ini b/Saved/Config/WindowsEditor/VariantManagerContent.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Saved/Config/WindowsEditor/VariantManagerContent.ini @@ -0,0 +1 @@ + diff --git a/Saved/Config/WorldState/3366320372.json b/Saved/Config/WorldState/3366320372.json new file mode 100644 index 0000000..f634c27 Binary files /dev/null and b/Saved/Config/WorldState/3366320372.json differ diff --git a/Saved/Logs/Multilaks.log b/Saved/Logs/Multilaks.log new file mode 100644 index 0000000..6fbf9bd --- /dev/null +++ b/Saved/Logs/Multilaks.log @@ -0,0 +1,1845 @@ +Log file open, 09/04/22 18:31:10 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=6384) +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: Multilaks +LogCore: UnrealTraceServer: Trace store launch successful +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" +LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" +LogCsvProfiler: Display: Metadata set : commandline="" Z:\Tools\kodespil\Multilaks\Multilaks.uproject"" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.1889] " +LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : loginid="64c54b7b4c488cd4bd36dca61c5f5767" +LogCsvProfiler: Display: Metadata set : llm="0" +LogPlatformFile: Not using cached read wrapper +LogStats: Stats thread started at 0.312270 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-05A9AE5540038A541557F292201A7C9D + Session CrashGUID >==================================================== +LogConfig: Display: Loading HoloLens ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.04 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.03 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin MatineeToLevelSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RuntimePhysXCooking +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin OnlineServices +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +SourceControl: Source control is disabled +SourceControl: Source control is disabled +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogInit: Build: ++UE5+Release-5.0-CL-20979098 +LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 +LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 +LogInit: Net CL: 19505902 +LogInit: OS: Windows 10 (21H2) [10.0.19044.1889] (), CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 970 +LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 +LogInit: Compiled with Visual C++: 19.29.30138.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.0 +LogInit: Command Line: +LogInit: Base Directory: Z:/Tools/Epic Games/UE_5.0/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 34 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +[2022.09.04-16.31.11:263][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2022.09.04-16.31.11:263][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2022.09.04-16.31.11:264][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2022.09.04-16.31.11:264][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2022.09.04-16.31.11:264][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2022.09.04-16.31.11:266][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2022.09.04-16.31.11:266][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2022.09.04-16.31.11:266][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2022.09.04-16.31.11:267][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created +[2022.09.04-16.31.11:282][ 0]LogD3D12RHI: Aftermath initialized +[2022.09.04-16.31.11:282][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2022.09.04-16.31.11:473][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 970 (Max supported Feature Level 12_1, shader model 6.6) +[2022.09.04-16.31.11:473][ 0]LogD3D12RHI: Adapter has 4043MB of dedicated video memory, 0MB of dedicated system memory, and 8153MB of shared system memory, 1 output[s] +[2022.09.04-16.31.11:483][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) +[2022.09.04-16.31.11:484][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8153MB of shared system memory, 0 output[s] +[2022.09.04-16.31.11:484][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2022.09.04-16.31.11:484][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2022.09.04-16.31.11:484][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] +[2022.09.04-16.31.11:484][ 0]LogHAL: Display: Platform has ~ 16 GB [17098706944 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2022.09.04-16.31.11:484][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2022.09.04-16.31.11:484][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2022.09.04-16.31.11:484][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2022.09.04-16.31.11:484][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2022.09.04-16.31.11:484][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Z:/Tools/kodespil/Multilaks/Saved/Config/WindowsEditor/Editor.ini] +[2022.09.04-16.31.11:484][ 0]LogInit: Computer: DESKTOP-2LNJ355 +[2022.09.04-16.31.11:484][ 0]LogInit: User: NinjaMon +[2022.09.04-16.31.11:484][ 0]LogInit: CPU Page size=4096, Cores=4 +[2022.09.04-16.31.11:484][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2022.09.04-16.31.11:484][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2022.09.04-16.31.11:484][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2022.09.04-16.31.11:484][ 0]LogMemory: Process Physical Memory: 260.67 MB used, 271.04 MB peak +[2022.09.04-16.31.11:484][ 0]LogMemory: Process Virtual Memory: 204.33 MB used, 204.33 MB peak +[2022.09.04-16.31.11:484][ 0]LogMemory: Physical Memory: 6412.94 MB used, 9893.66 MB free, 16306.60 MB total +[2022.09.04-16.31.11:484][ 0]LogMemory: Virtual Memory: 9763.49 MB used, 7819.88 MB free, 17583.37 MB total +[2022.09.04-16.31.11:484][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2022.09.04-16.31.11:490][ 0]LogWindows: WindowsPlatformFeatures enabled +[2022.09.04-16.31.11:510][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2022.09.04-16.31.11:511][ 0]LogInit: Using OS detected language (en-GB). +[2022.09.04-16.31.11:511][ 0]LogInit: Using OS detected locale (en-DK). +[2022.09.04-16.31.11:514][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language. +[2022.09.04-16.31.11:688][ 0]LogInit: Setting process to per monitor DPI aware +[2022.09.04-16.31.11:704][ 0]LogWindowsTextInputMethodSystem: Activated input method: Danish (Denmark) - (Keyboard). +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: Activated input method: Danish (Denmark) - (Keyboard). +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard). +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: - English (Denmark) - Touch Input Correction (TSF IME). +[2022.09.04-16.31.11:705][ 0]LogWindowsTextInputMethodSystem: - Danish (Denmark) - (Keyboard). +[2022.09.04-16.31.11:706][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2022.09.04-16.31.11:723][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2022.09.04-16.31.11:723][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2022.09.04-16.31.11:948][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2022.09.04-16.31.11:952][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2022.09.04-16.31.11:952][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2022.09.04-16.31.12:031][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2022.09.04-16.31.12:111][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 +[2022.09.04-16.31.12:117][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 +[2022.09.04-16.31.12:129][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 +[2022.09.04-16.31.12:146][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2022.09.04-16.31.12:146][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2022.09.04-16.31.12:200][ 0]LogD3D12RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id") +[2022.09.04-16.31.12:200][ 0]LogWindows: Attached monitors: +[2022.09.04-16.31.12:200][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2022.09.04-16.31.12:200][ 0]LogWindows: Found 1 attached monitors. +[2022.09.04-16.31.12:200][ 0]LogWindows: EnumDisplayDevices: +[2022.09.04-16.31.12:200][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:1 D:1), name: '\\.\DISPLAY1' +[2022.09.04-16.31.12:200][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:0 D:0), name: '\\.\DISPLAY2' +[2022.09.04-16.31.12:200][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0), name: '\\.\DISPLAY3' +[2022.09.04-16.31.12:201][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0), name: '\\.\DISPLAY4' +[2022.09.04-16.31.12:201][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2022.09.04-16.31.12:201][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce GTX 970 +[2022.09.04-16.31.12:201][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2022.09.04-16.31.12:201][ 0]LogD3D12RHI: Driver Date: 7-21-2022 +[2022.09.04-16.31.12:201][ 0]LogRHI: Texture pool is 2165 MB (70% of 3093 MB) +[2022.09.04-16.31.12:201][ 0]LogD3D12RHI: Async texture creation enabled +[2022.09.04-16.31.12:201][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2022.09.04-16.31.12:214][ 0]LogRHI: GeForceNow SDK initialized: 0 +[2022.09.04-16.31.12:221][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="Z:/Tools/kodespil/Multilaks/Multilaks.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="Z:/Tools/kodespil/Multilaks/Intermediate/TurnkeyReport_0.log" -log="Z:/Tools/kodespil/Multilaks/Intermediate/TurnkeyLog_0.log" -project="Z:/Tools/kodespil/Multilaks/Multilaks.uproject" -platform=all' +[2022.09.04-16.31.12:221][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""Z:/Tools/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="Z:/Tools/kodespil/Multilaks/Multilaks.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="Z:/Tools/kodespil/Multilaks/Intermediate/TurnkeyReport_0.log" -log="Z:/Tools/kodespil/Multilaks/Intermediate/TurnkeyLog_0.log" -project="Z:/Tools/kodespil/Multilaks/Multilaks.uproject" -platform=all" ] +[2022.09.04-16.31.12:252][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll +[2022.09.04-16.31.12:261][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 +[2022.09.04-16.31.12:261][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2022.09.04-16.31.12:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2022.09.04-16.31.12:296][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' +[2022.09.04-16.31.12:296][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' +[2022.09.04-16.31.12:300][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2022.09.04-16.31.12:300][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2022.09.04-16.31.12:304][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2022.09.04-16.31.12:304][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2022.09.04-16.31.12:304][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2022.09.04-16.31.12:304][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2022.09.04-16.31.12:307][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2022.09.04-16.31.12:307][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2022.09.04-16.31.12:307][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2022.09.04-16.31.12:310][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2022.09.04-16.31.12:310][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2022.09.04-16.31.12:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2022.09.04-16.31.12:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2022.09.04-16.31.12:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2022.09.04-16.31.12:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2022.09.04-16.31.12:317][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2022.09.04-16.31.12:325][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2022.09.04-16.31.12:328][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it +[2022.09.04-16.31.12:328][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM +[2022.09.04-16.31.12:328][ 0]LogTargetPlatformManager: ADPCM +[2022.09.04-16.31.12:328][ 0]LogTargetPlatformManager: PCM +[2022.09.04-16.31.12:331][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink +[2022.09.04-16.31.12:331][ 0]LogTargetPlatformManager: BINKA +[2022.09.04-16.31.12:331][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg +[2022.09.04-16.31.12:331][ 0]LogTargetPlatformManager: OGG +[2022.09.04-16.31.12:331][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus +[2022.09.04-16.31.12:331][ 0]LogTargetPlatformManager: OPUS +[2022.09.04-16.31.12:374][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: SF_METAL +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2022.09.04-16.31.12:381][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2022.09.04-16.31.12:384][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2022.09.04-16.31.12:384][ 0]LogTargetPlatformManager: VVM_1_0 +[2022.09.04-16.31.12:384][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2022.09.04-16.31.12:384][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2022.09.04-16.31.12:384][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2022.09.04-16.31.12:384][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2022.09.04-16.31.12:384][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2022.09.04-16.31.12:384][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2022.09.04-16.31.12:385][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../kodespil/Multilaks/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2022.09.04-16.31.12:386][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../kodespil/Multilaks/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2022.09.04-16.31.12:386][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../kodespil/Multilaks/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2022.09.04-16.31.12:386][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../kodespil/Multilaks/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush +[2022.09.04-16.31.12:387][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../kodespil/Multilaks/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush +[2022.09.04-16.31.12:387][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../kodespil/Multilaks/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush +[2022.09.04-16.31.12:390][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../kodespil/Multilaks/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2022.09.04-16.31.12:390][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2022.09.04-16.31.12:390][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../kodespil/Multilaks/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2022.09.04-16.31.12:390][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2022.09.04-16.31.12:411][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2022.09.04-16.31.12:411][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) +[2022.09.04-16.31.12:411][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2022.09.04-16.31.12:411][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2022.09.04-16.31.12:420][ 0]LogDerivedDataCache: Speed tests for C:/Users/NinjaMon/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2022.09.04-16.31.12:420][ 0]LogDerivedDataCache: Display: Performance to C:/Users/NinjaMon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1248.41MBs, RandomWriteSpeed=132.53MBs. Assigned SpeedClass 'Local' +[2022.09.04-16.31.12:421][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/NinjaMon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2022.09.04-16.31.12:421][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2022.09.04-16.31.12:421][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2022.09.04-16.31.12:429][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None +[2022.09.04-16.31.12:429][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled +[2022.09.04-16.31.12:429][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../kodespil/Multilaks/Intermediate/Shaders/WorkingDirectory/12148/). +[2022.09.04-16.31.12:429][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/NinjaMon/AppData/Local/Temp/UnrealShaderWorkingDir/FC7BF28D4E58AB25E79DC4A255B11051/'. +[2022.09.04-16.31.12:429][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2022.09.04-16.31.12:430][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 5 workers. +[2022.09.04-16.31.14:013][ 0]LogSlate: Using FreeType 2.10.0 +[2022.09.04-16.31.14:014][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2022.09.04-16.31.14:057][ 0]LogAssetRegistry: FAssetRegistry took 0.0125 seconds to start up +[2022.09.04-16.31.14:066][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2022.09.04-16.31.14:349][ 0]LogSerialization: UsePackageTrailer: 'false' +[2022.09.04-16.31.14:350][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2022.09.04-16.31.14:626][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2022.09.04-16.31.14:626][ 0]LogDeviceProfileManager: Active device profile: [00000B03D4AC4980][00000B03C8E70000 50] WindowsEditor +[2022.09.04-16.31.14:626][ 0]LogDeviceProfileManager: Profiles: [00000B03D4AC4440][00000B03B7725000 50] Windows, [00000B03D4AC4980][00000B03C8E70000 50] WindowsEditor, [00000B03D4AC4B40][00000B03C8E1A000 50] WindowsServer, [00000B03D4AC24C0][00000B03D4CA0000 50] WindowsClient, [00000B03D4AC47C0][00000B03D4CA5000 50] IOS, [00000B03D4AC1A40][00000B03D4CA7800 50] iPadAir2, [00000B03D4AC5080][00000B03D4CAC800 50] IPadPro, [00000B03D4AC5400][00000B03D4CAA000 50] iPadAir3, [00000B03D4AC1DC0][00000B03C8402800 50] iPadAir4, [00000B03D4AC0FC0][00000B03D4CE0000 50] iPadMini4, [00000B03D4AC01C0][00000B03D4CE5000 50] iPadMini5, [00000B03D4AC2840][00000B03D4CE7800 50] iPadMini6, [00000B03D4AC7FC0][00000B03D4CA2800 50] iPhone6S, [00000B03D4AC8340][00000B03D4CEC800 50] iPhone7, [00000B03D4AC86C0][00000B03D4CEA000 50] iPodTouch7, [00000B03D4AC3640][00000B03D4D00000 50] iPhone6SPlus, [00000B03D4AC5B00][00000B03D4D05000 50] iPhone7Plus, [00000B03D4AC5E80][00000B03D4D07800 50] iPhoneSE, [00000B03D4AC2140][00000B03D4D0A000 50] iPhone8, [00000B03D4AC3F00][00000B03D4D0C800 50] iPhone8Plus, [00000B03D4AC2A00][00000B03D4CE2800 50] iPhoneX, [00000B03D4AC7E00][00000B03D4D10000 50] iPhoneXS, [00000B03D4AC3100][00000B03D4D15000 50] iPhoneXSMax, [00000B03D4AC3480][00000B03D4D17800 50] iPhoneXR, [00000B03D4AC2BC0][00000B03D4D1A000 50] iPhone11, [00000B03D4AC6740][00000B03D4D1C800 50] iPhone11Pro, [00000B03D4AC08C0][00000B03D4D02800 50] iPhone11ProMax, [00000B03D4AC0540][00000B03D4D20000 50] iPhoneSE2, [00000B03D4AC0700][00000B03D4D25000 50] iPhone12Mini, [00000B03D4AC7700][00000B03D4D27800 50] iPhone12, [00000B03D4AC6900][00000B03D4D2A000 50] iPhone12Pro, [00000B03D4AC5240][00000B03D4D2C800 50] iPhone12ProMax, [00000B03D4AC8180][00000B03D4D12800 50] iPhone13Mini, [00000B03D4AC5780][00000B03D4D30000 50] iPhone13, [00000B03D4AC7380][00000B03D4D35000 50] iPhone13Pro, [00000B03D4AC3D40][00000B03D4D37800 50] iPhone13ProMax, [00000B03D4AC8880][00000B03D4D3A000 50] iPadPro105, [00000B03D4AC8500][00000B03D4D3C800 50] iPadPro129, [00000B03D4AC3B80][00000B03D4D22800 50] iPadPro97, [00000B03D4AC2F40][00000B03D4D40000 50] iPadPro2_129, [00000B03D4AC7000][00000B03D4D45000 50] iPad5, [00000B03D4AC39C0][00000B03D4D47800 50] iPad6, [00000B03D4AC2300][00000B03D4D4A000 50] iPad7, [00000B03D4AC40C0][00000B03D4D4C800 50] iPad8, [00000B03D4AC5940][00000B03D4D32800 50] iPad9, [00000B03D4AC1180][00000B03D4D50000 50] iPadPro11, [00000B03D4AC6580][00000B03D4D55000 50] iPadPro2_11, [00000B03D4AC1500][00000B03D4D57800 50] iPadPro3_11, [00000B03D4AC0380][00000B03D4D5A000 50] iPadPro3_129, [00000B03D4AC1C00][00000B03D4D5C800 50] iPadPro4_129, [00000B03D4AC6AC0][00000B03D4D42800 50] iPadPro5_129, [00000B03D4AC6E40][00000B03D4D60000 50] AppleTV, [00000B03D4AC1340][00000B03D4D65000 50] AppleTV4K, [00000B03D4AC63C0][00000B03D4D67800 50] TVOS, [00000B03D4ACA640][00000B03D4D6C800 50] Mac, [00000B03D4ACA9C0][00000B03D4D6A000 50] MacEditor, [00000B03D4ACA2C0][00000B03D4D52800 50] MacClient, [00000B03D4AC6040][00000B03D4CB0000 50] MacServer, [00000B03D4ACAD40][00000B03D4CB7800 50] Linux, [00000B03D4ACB0C0][00000B03D4CB5000 50] LinuxEditor, [00000B03D4AC1F80][00000B03D4CBA000 50] LinuxArm64Editor, [00000B03D4AC7A80][00000B03D4CBC800 50] LinuxArm64, [00000B03D4ACA480][00000B03D4D62800 50] LinuxClient, [00000B03D4AC4EC0][00000B03D4D80000 50] LinuxArm64Client, [00000B03D4AC2680][00000B03D4D85000 50] LinuxServer, [00000B03D4ACAF00][00000B03D4D87800 50] LinuxArm64Server, [00000B03D4AC8C00][00000B03D4D8A000 50] Android, [00000B03D4AC1880][00000B03D4D8C800 50] Android_Preview_OpenGL, [00000B03D4AC4D00][00000B03D4CB2800 50] Android_Preview_Vulkan, [00000B03D4AC8A40][00000B03D4D90000 50] Android_Low, [00000B03D4AC4280][00000B03D4D95000 50] Android_Mid, [00000B03D4AC5CC0][00000B03D4D97800 50] Android_High, [00000B03D4ACA100][00000B03D4D9A000 50] Android_Default, [00000B03D4AC9300][00000B03D4D9C800 50] Android_Adreno4xx, [00000B03D4ACBB40][00000B03D4D82800 50] Android_Adreno5xx_Low, [00000B03D4ACA800][00000B03D4DA0000 50] Android_Adreno5xx, [00000B03D4AC16C0][00000B03D4DA5000 50] Android_Adreno6xx, [00000B03D4AC9F40][00000B03D4DA7800 50] Android_Adreno6xx_Vulkan, [00000B03D4AC55C0][00000B03D4DAA000 50] Android_Adreno7xx, [00000B03D4AC94C0][00000B03D4DAC800 50] Android_Adreno7xx_Vulkan, [00000B03D4AC9A00][00000B03D4D92800 50] Android_Mali_T6xx, [00000B03D4AC9D80][00000B03D4DB0000 50] Android_Mali_T7xx, [00000B03D4AC9140][00000B03D4DB5000 50] Android_Mali_T8xx, [00000B03D4AC2D80][00000B03D4DB7800 50] Android_Mali_G71, [00000B03D4AC9680][00000B03D4DBA000 50] Android_Mali_G72, [00000B03D4AC9BC0][00000B03D4DBC800 50] Android_Mali_G72_Vulkan, [00000B03D4AC6200][00000B03D4DA2800 50] Android_Mali_G76, [00000B03D4AC78C0][00000B03D4DC0000 50] Android_Mali_G76_Vulkan, [00000B03D4ACC400][00000B03D4DC5000 50] Android_Mali_G77, [00000B03D4ACB980][00000B03D4DC7800 50] Android_Mali_G77_Vulkan, [00000B03D4AC8F80][00000B03D4DCA000 50] Android_Mali_G78, [00000B03D4AC6C80][00000B03D4DCC800 50] Android_Mali_G78_Vulkan, [00000B03D4ACC5C0][00000B03D4DB2800 50] Android_Mali_G710, [00000B03D4AC0A80][00000B03D4DD0000 50] Android_Mali_G710_Vulkan, [00000B03D4ACC940][00000B03D4DD5000 50] Android_Xclipse_920, [00000B03D4AC71C0][00000B03D4DD7800 50] Android_Xclipse_920_Vulkan, [00000B03D4AC7540][00000B03D4DDA000 50] Android_Vulkan_SM5, [00000B03D4ACD200][00000B03D4DDC800 50] Android_PowerVR_G6xxx, [00000B03D4ACB7C0][00000B03D4DC2800 50] Android_PowerVR_GT7xxx, [00000B03D4ACC240][00000B03D4DE0000 50] Android_PowerVR_GE8xxx, [00000B03D4ACC780][00000B03D4DE5000 50] Android_PowerVR_GM9xxx, [00000B03D4ACD3C0][00000B03D4DE7800 50] Android_PowerVR_GM9xxx_Vulkan, [00000B03D4ACB280][00000B03D4DEA000 50] Android_TegraK1, [00000B03D4ACAB80][00000B03D4DEC800 50] Android_Unknown_Vulkan, [00000B03D4AC32C0][00000B03D4DD2800 50] Oculus_Quest, [00000B03D4ACE540][00000B03D4DF0000 50] Oculus_Quest2, [00000B03D4ACCE80][00000B03D4DF5000 50] HoloLens, +[2022.09.04-16.31.14:626][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2022.09.04-16.31.14:653][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2022.09.04-16.31.14:855][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2022.09.04-16.31.14:855][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2022.09.04-16.31.14:855][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2022.09.04-16.31.14:855][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2022.09.04-16.31.14:855][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2022.09.04-16.31.14:873][ 0]LogNetVersion: Multilaks 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 4084114807) +[2022.09.04-16.31.15:021][ 0]LogSlate: Border +[2022.09.04-16.31.15:021][ 0]LogSlate: BreadcrumbButton +[2022.09.04-16.31.15:021][ 0]LogSlate: Default +[2022.09.04-16.31.15:021][ 0]LogSlate: Icons.Save +[2022.09.04-16.31.15:021][ 0]LogSlate: Icons.Toolbar.Settings +[2022.09.04-16.31.15:021][ 0]LogSlate: ListView +[2022.09.04-16.31.15:021][ 0]LogSlate: SoftwareCursor_CardinalCross +[2022.09.04-16.31.15:021][ 0]LogSlate: SoftwareCursor_Grab +[2022.09.04-16.31.15:021][ 0]LogSlate: TableView.DarkRow +[2022.09.04-16.31.15:021][ 0]LogSlate: TableView.Row +[2022.09.04-16.31.15:021][ 0]LogSlate: TreeView +[2022.09.04-16.31.15:234][ 0]SourceControl: Source control is disabled +[2022.09.04-16.31.15:269][ 0]SourceControl: Source control is disabled +[2022.09.04-16.31.15:269][ 0]SourceControl: Source control is disabled +[2022.09.04-16.31.15:395][ 0]LogUObjectArray: 20557 objects as part of root set at end of initial load. +[2022.09.04-16.31.15:396][ 0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool. +[2022.09.04-16.31.15:396][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2022.09.04-16.31.15:801][ 0]LogPython: Using Python 3.9.7 +[2022.09.04-16.31.16:740][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F84256B14300733210BBF998E40BF055 | Instance: CF9F67004207F4AA2028069DBBBFF60E (DESKTOP-2LNJ355-12148). +[2022.09.04-16.31.16:810][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2022.09.04-16.31.16:817][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2022.09.04-16.31.16:920][ 0]SourceControl: Source control is disabled +[2022.09.04-16.31.16:923][ 0]SourceControl: Source control is disabled +[2022.09.04-16.31.16:933][ 0]SourceControl: Source control is disabled +[2022.09.04-16.31.16:943][ 0]LogUProjectInfo: Found projects: +[2022.09.04-16.31.16:944][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2022.09.04-16.31.16:945][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2022.09.04-16.31.16:945][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2022.09.04-16.31.17:283][ 0]LogOpenImageDenoise: OIDN starting up +[2022.09.04-16.31.17:362][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2022.09.04-16.31.17:387][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2022.09.04-16.31.17:387][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2022.09.04-16.31.17:493][ 0]LogCollectionManager: Loaded 0 collections in 0.001196 seconds +[2022.09.04-16.31.17:585][ 0]LogFileCache: Scanning file cache for directory 'Z:/Tools/kodespil/Multilaks/Saved/Collections/' took 0.00s +[2022.09.04-16.31.17:585][ 0]LogFileCache: Scanning file cache for directory 'Z:/Tools/kodespil/Multilaks/Content/Developers/NinjaMon/Collections/' took 0.00s +[2022.09.04-16.31.17:585][ 0]LogFileCache: Scanning file cache for directory 'Z:/Tools/kodespil/Multilaks/Content/Collections/' took 0.00s +[2022.09.04-16.31.18:006][ 0]LogEngine: Initializing Engine... +[2022.09.04-16.31.18:021][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2022.09.04-16.31.18:022][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2022.09.04-16.31.18:319][ 0]LogInit: Initializing FReadOnlyCVARCache +[2022.09.04-16.31.18:320][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) +[2022.09.04-16.31.18:331][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2022.09.04-16.31.18:369][ 0]LogAIModule: Creating AISystem for world Untitled +[2022.09.04-16.31.18:369][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2022.09.04-16.31.18:395][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2022.09.04-16.31.18:396][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2022.09.04-16.31.18:396][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2022.09.04-16.31.18:396][ 0]LogAudio: Display: Audio Device Manager Initialized +[2022.09.04-16.31.18:396][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2022.09.04-16.31.18:396][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2022.09.04-16.31.18:396][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2022.09.04-16.31.18:397][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2022.09.04-16.31.18:397][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2022.09.04-16.31.18:397][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2022.09.04-16.31.18:397][ 0]LogAudioMixer: Display: Max Channels (voices): 0 +[2022.09.04-16.31.18:397][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2022.09.04-16.31.18:397][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2022.09.04-16.31.18:397][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2022.09.04-16.31.18:397][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2022.09.04-16.31.18:397][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2022.09.04-16.31.18:404][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2022.09.04-16.31.18:536][ 0]LogAudioMixer: Display: Using Audio Hardware Device 27G2G4 (NVIDIA High Definition Audio) +[2022.09.04-16.31.18:537][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2022.09.04-16.31.18:539][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2022.09.04-16.31.18:539][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2022.09.04-16.31.18:540][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2022.09.04-16.31.18:540][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2022.09.04-16.31.18:542][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2022.09.04-16.31.18:542][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2022.09.04-16.31.18:542][ 0]LogInit: FAudioDevice initialized. +[2022.09.04-16.31.18:542][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2022.09.04-16.31.18:542][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2022.09.04-16.31.18:542][ 0]LogInit: Texture streaming: Enabled +[2022.09.04-16.31.18:580][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 +[2022.09.04-16.31.18:591][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2022.09.04-16.31.18:628][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2022.09.04-16.31.18:636][ 0]LogLiveCoding: Display: Starting LiveCoding +[2022.09.04-16.31.18:637][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2022.09.04-16.31.21:656][ 0]LogLiveCoding: Display: First instance in process group "UE_Multilaks_0xb61ed92f", spawning console +[2022.09.04-16.31.21:656][ 0]LogLiveCoding: Display: Waiting for server +[2022.09.04-16.31.21:656][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2022.09.04-16.31.21:664][ 0]LogInit: Transaction tracking system initialized +[2022.09.04-16.31.21:755][ 0]BlueprintLog: New page: Editor Load +[2022.09.04-16.31.22:027][ 0]LocalizationService: Localization service is disabled +[2022.09.04-16.31.22:083][ 0]TimingProfiler: Initialize +[2022.09.04-16.31.22:084][ 0]TimingProfiler: OnSessionChanged +[2022.09.04-16.31.22:084][ 0]LoadingProfiler: Initialize +[2022.09.04-16.31.22:084][ 0]LoadingProfiler: OnSessionChanged +[2022.09.04-16.31.22:084][ 0]NetworkingProfiler: Initialize +[2022.09.04-16.31.22:084][ 0]NetworkingProfiler: OnSessionChanged +[2022.09.04-16.31.22:084][ 0]MemoryProfiler: Initialize +[2022.09.04-16.31.22:084][ 0]MemoryProfiler: OnSessionChanged +[2022.09.04-16.31.22:311][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2022.09.04-16.31.22:311][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2022.09.04-16.31.22:312][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2022.09.04-16.31.22:917][ 0]LogFileCache: Scanning file cache for directory 'Z:/Tools/kodespil/Multilaks/Content/' took 0.00s +[2022.09.04-16.31.22:917][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2022.09.04-16.31.23:032][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2022.09.04-16.31.23:035][ 0]SourceControl: Source control is disabled +[2022.09.04-16.31.23:035][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.478 +[2022.09.04-16.31.23:036][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2022.09.04-16.31.23:036][ 0]LightingResults: New page: Lighting Build +[2022.09.04-16.31.23:044][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2022.09.04-16.31.23:044][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2022.09.04-16.31.23:044][ 0]MapCheck: New page: Map Check +[2022.09.04-16.31.23:044][ 0]LightingResults: New page: Lighting Build +[2022.09.04-16.31.23:051][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2022.09.04-16.31.23:054][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2022.09.04-16.31.23:096][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2022.09.04-16.31.23:104][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2022.09.04-16.31.23:104][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2022.09.04-16.31.23:105][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2022.09.04-16.31.23:105][ 0]LogWorldPartition: UWorldPartition::Initialize(IsEditor=1, IsGame=0, IsCooking=0) +[2022.09.04-16.31.23:435][ 0]LogWorldPartition: Display: WorldPartition initialize took 330 ms +[2022.09.04-16.31.23:670][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2022.09.04-16.31.23:679][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2022.09.04-16.31.23:679][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2022.09.04-16.31.23:691][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 11,633ms to complete. +[2022.09.04-16.31.23:691][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.656 +[2022.09.04-16.31.23:703][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.145 +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: ================================================ +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2022.09.04-16.31.23:703][ 0]LogShaderCompilers: Display: ================================================ +[2022.09.04-16.31.23:809][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2022.09.04-16.31.23:809][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2022.09.04-16.31.23:809][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2022.09.04-16.31.23:819][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2022.09.04-16.31.23:825][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2022.09.04-16.31.23:832][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2022.09.04-16.31.23:838][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2022.09.04-16.31.23:908][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2022.09.04-16.31.23:909][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:910][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2022.09.04-16.31.23:910][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:910][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2022.09.04-16.31.23:911][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:912][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2022.09.04-16.31.23:912][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:913][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2022.09.04-16.31.23:913][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:914][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2022.09.04-16.31.23:914][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:915][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2022.09.04-16.31.23:915][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:916][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2022.09.04-16.31.23:916][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:917][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2022.09.04-16.31.23:917][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:917][ 0]LogPakFile: Display: Mounted Pak file 'Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2022.09.04-16.31.23:917][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. +[2022.09.04-16.31.23:918][ 0]LogFeaturePack: Error: Error in Feature pack Z:/Tools/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 +[2022.09.04-16.31.24:108][ 0]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2022.09.04-16.31.24:111][ 0]LogSlate: Took 0.000229 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2022.09.04-16.31.24:112][ 0]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2022.09.04-16.31.24:139][ 0]LogViewport: Scene viewport resized to 1600x902, mode Windowed. +[2022.09.04-16.31.24:799][ 0]LogStall: Startup... +[2022.09.04-16.31.24:800][ 0]LogStall: Startup complete. +[2022.09.04-16.31.24:825][ 0]LogLoad: (Engine Initialization) Total time: 15.27 seconds +[2022.09.04-16.31.24:825][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2022.09.04-16.31.24:896][ 0]LogAssetRegistry: Asset discovery search completed in 10.8407 seconds +[2022.09.04-16.31.24:901][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2022.09.04-16.31.24:903][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2022.09.04-16.31.24:952][ 0]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2022.09.04-16.31.48:402][258]LogSlate: Window 'Save Level As' being destroyed +[2022.09.04-16.31.48:647][258]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control: +/Game/Multilaks_HLOD0_Instancing +/Game/__ExternalActors__/Multilaks/B/0L/NL8ACEQG68L05K4HVQHZBS +/Game/__ExternalObjects__/Multilaks/4/GS/JTOYSXRMOJO4PHSZWNHC4N +/Game/__ExternalObjects__/Multilaks/0/3L/D95WNGCDYZJDFLIQW8AAHK +/Game/__ExternalObjects__/Multilaks/6/QK/TSWTH97HREKIB53GTXL613 +/Game/__ExternalObjects__/Multilaks/6/PX/TD5C2A61M0A87P7HPJHLB3 +/Game/__ExternalObjects__/Multilaks/9/3U/LCM63TR68KYCQBU46YG7S2 +/Game/__ExternalActors__/Multilaks/8/VY/WLUGMXOCY19GBT2YGK5ZBP +/Game/__ExternalActors__/Multilaks/3/NM/ZUDAOF34BO8DOUS16NXBK9 +/Game/__ExternalActors__/Multilaks/3/GJ/IJDP1HE5QPMUIXZZLFHA3B +/Game/__ExternalActors__/Multilaks/E/P5/AY6OZO1B0K0N0MNE3LV65E +/Game/__ExternalActors__/Multilaks/3/NP/JSA71NIOJ24032ICY54GNV +/Game/__ExternalActors__/Multilaks/9/HD/FKX6OF5O21VZ9ZT9P53L7I +/Game/__ExternalActors__/Multilaks/6/6L/3EC4YIIDTC1XOFMI19IFS1 +/Game/__ExternalActors__/Multilaks/A/OT/5C9E8Z4VXHVU86S0Z2NTUL +/Game/__ExternalActors__/Multilaks/2/GA/K3SKMYJBTBV6VW82F56KQ1 +/Game/__ExternalActors__/Multilaks/8/LY/P1DTW3NFW4S2L7RWTIYWVD +/Game/__ExternalActors__/Multilaks/0/N6/G813M8SQQGB7NKCXIFMRLM +/Game/__ExternalActors__/Multilaks/3/L9/4GWFLVKTIFEIHKVY2MD59U +/Game/__ExternalActors__/Multilaks/2/XX/K7I1902UJDZXNCSELXOM3A 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'../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/5/FB/95EIHES8BDDX3UEDP6HKAO.uasset' +[2022.09.04-16.31.48:820][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/C/DQ/E6MRTDTUFHVMHPK3ZIBP18 +[2022.09.04-16.31.48:820][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/E6MRTDTUFHVMHPK3ZIBP18279AC3EB49BE57A39FAC24ADE25ED109.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/C/DQ/E6MRTDTUFHVMHPK3ZIBP18.uasset' +[2022.09.04-16.31.48:835][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/0/51/VZSEDM7YPCGGT7ACHL1EMR +[2022.09.04-16.31.48:835][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/VZSEDM7YPCGGT7ACHL1EMR6EB43C6D48497B59240A4498E4A740C9.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/0/51/VZSEDM7YPCGGT7ACHL1EMR.uasset' +[2022.09.04-16.31.48:849][258]LogSavePackage: Moving output files for 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'../../../../../kodespil/Multilaks/Saved/2TEC5VOTOCXB27SYA2SJMW13A6A23A4AA686C230A37086142A4980.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/2/BO/2TEC5VOTOCXB27SYA2SJMW.uasset' +[2022.09.04-16.31.48:888][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/0Z/KBVU4WXB0KPFK9LBDEDMA4 +[2022.09.04-16.31.48:889][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/KBVU4WXB0KPFK9LBDEDMA4A279039F40FF5BC9D3AA25832E40CDA1.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/0Z/KBVU4WXB0KPFK9LBDEDMA4.uasset' +[2022.09.04-16.31.48:899][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/B/O1/7CJSGP06RORJX2TP958YXZ +[2022.09.04-16.31.48:899][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/7CJSGP06RORJX2TP958YXZ676EC680435F106AE444688BACDBA918.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/B/O1/7CJSGP06RORJX2TP958YXZ.uasset' +[2022.09.04-16.31.48:910][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/1/CT/296WCPQ1MWN032Y5K4H4MD +[2022.09.04-16.31.48:910][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/296WCPQ1MWN032Y5K4H4MD8A47F8AF4197BBA6588DB0BF59242E8C.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/1/CT/296WCPQ1MWN032Y5K4H4MD.uasset' +[2022.09.04-16.31.48:921][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/7X/9QK6LOWI3BDUE4JF62E75D +[2022.09.04-16.31.48:921][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/9QK6LOWI3BDUE4JF62E75DDE4D2EBE42F95B0AFC5AC6B41C172F7B.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/7X/9QK6LOWI3BDUE4JF62E75D.uasset' +[2022.09.04-16.31.48:932][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/8/JI/JBSJMTECARVL89XMNHGK6F +[2022.09.04-16.31.48:932][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/JBSJMTECARVL89XMNHGK6FA09A23A64370E90737D841AC1E6CDED1.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/8/JI/JBSJMTECARVL89XMNHGK6F.uasset' +[2022.09.04-16.31.48:942][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/6/GC/UEI1LL9NU0N8E7VYTYNIJI +[2022.09.04-16.31.48:943][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/UEI1LL9NU0N8E7VYTYNIJIBD4412F24C38F0E66B54A38C135E5569.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/6/GC/UEI1LL9NU0N8E7VYTYNIJI.uasset' +[2022.09.04-16.31.48:954][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/0/1D/X4DEVOLA86ZUO43J10B8QH +[2022.09.04-16.31.48:954][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/X4DEVOLA86ZUO43J10B8QH6DEA03F84E062DCA2D9A5A81F2A27A22.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/0/1D/X4DEVOLA86ZUO43J10B8QH.uasset' +[2022.09.04-16.31.48:964][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/A/L2/FTG5PSWWCKAWYWEIXU7GDE +[2022.09.04-16.31.48:964][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/FTG5PSWWCKAWYWEIXU7GDEE24D94744971EEEADE02B9BFF7538BE1.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/A/L2/FTG5PSWWCKAWYWEIXU7GDE.uasset' +[2022.09.04-16.31.48:975][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/6/RY/URIO4JKTQ86B3BYA0UKRAO +[2022.09.04-16.31.48:975][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/URIO4JKTQ86B3BYA0UKRAO5AEB72574DD5E5AC78A9969638CCA8BB.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/6/RY/URIO4JKTQ86B3BYA0UKRAO.uasset' +[2022.09.04-16.31.48:986][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/QE/OG611STAIOSP1MOUIVBVXC +[2022.09.04-16.31.48:986][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/OG611STAIOSP1MOUIVBVXC955166FB4F4E0B6CC70E17A2605948D1.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/QE/OG611STAIOSP1MOUIVBVXC.uasset' +[2022.09.04-16.31.48:996][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/2/M1/QTS7Y8VNS4JI4PCVFB3S7O +[2022.09.04-16.31.48:997][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/QTS7Y8VNS4JI4PCVFB3S7O3534CE124914994D4B6952BC6FB144C1.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/2/M1/QTS7Y8VNS4JI4PCVFB3S7O.uasset' +[2022.09.04-16.31.49:008][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/D/AJ/KFFFT3OVYBNEM305DKGU3T +[2022.09.04-16.31.49:008][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/KFFFT3OVYBNEM305DKGU3TE7A94F7C42F4B9856B1EC1AD49EBF84D.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/D/AJ/KFFFT3OVYBNEM305DKGU3T.uasset' +[2022.09.04-16.31.49:018][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/2/G5/KOWIJ0BBISTP2KXUB3FF7U +[2022.09.04-16.31.49:019][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/KOWIJ0BBISTP2KXUB3FF7U698646A14E2D32ABB1EA11A74440570B.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/2/G5/KOWIJ0BBISTP2KXUB3FF7U.uasset' +[2022.09.04-16.31.49:030][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/EU/AG5D52FOO4U77ETCY9W23U +[2022.09.04-16.31.49:030][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/AG5D52FOO4U77ETCY9W23UFEA1E2F149F64772BDCCA9AC9EC58AB4.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/EU/AG5D52FOO4U77ETCY9W23U.uasset' +[2022.09.04-16.31.49:041][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/A/M4/AVA1DQ11U23UZELCSEG0LO +[2022.09.04-16.31.49:041][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/AVA1DQ11U23UZELCSEG0LO5D692C8F4872CC89122BFF9D491B588E.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/A/M4/AVA1DQ11U23UZELCSEG0LO.uasset' +[2022.09.04-16.31.49:052][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/8/SX/K53TOF7LQP4F28EGPAD91G +[2022.09.04-16.31.49:052][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/K53TOF7LQP4F28EGPAD91G8D7CA83F4C368C9615E8DFA169456125.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/8/SX/K53TOF7LQP4F28EGPAD91G.uasset' +[2022.09.04-16.31.49:064][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/D/Z3/8CF0UEWE53Z02GG761U6E2 +[2022.09.04-16.31.49:064][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/8CF0UEWE53Z02GG761U6E218DD10A84580BC474545EE91AD936FA8.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/D/Z3/8CF0UEWE53Z02GG761U6E2.uasset' +[2022.09.04-16.31.49:077][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/4/3D/QTE903H6HW6A2Q552PQU4U +[2022.09.04-16.31.49:077][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/QTE903H6HW6A2Q552PQU4UC74DEDDD41CBD75BE767099D54692516.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/4/3D/QTE903H6HW6A2Q552PQU4U.uasset' +[2022.09.04-16.31.49:089][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/0E/9XIJ7ZAZBAD4ARDZDPT0Q6 +[2022.09.04-16.31.49:089][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/9XIJ7ZAZBAD4ARDZDPT0Q6F7C2BF124C5ED7F7B3EB0E8E04DC9F6F.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/0E/9XIJ7ZAZBAD4ARDZDPT0Q6.uasset' +[2022.09.04-16.31.49:100][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/2/9J/D65S2EBQV2Q6OPQ32UTCNK +[2022.09.04-16.31.49:100][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/D65S2EBQV2Q6OPQ32UTCNK27D45D37446506A9A8C624A965FBADD7.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/2/9J/D65S2EBQV2Q6OPQ32UTCNK.uasset' +[2022.09.04-16.31.49:112][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/B/VB/TYAF1OFBEHV0Q9WTAUQS7N +[2022.09.04-16.31.49:112][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/TYAF1OFBEHV0Q9WTAUQS7NF09C4AC745E0C75D333CDE8AE698E7D0.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/B/VB/TYAF1OFBEHV0Q9WTAUQS7N.uasset' +[2022.09.04-16.31.49:124][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/B/1S/EONKUMNW4MGNUD0RH773AJ +[2022.09.04-16.31.49:124][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/EONKUMNW4MGNUD0RH773AJ5E285C0F40D7F9F63FC6C1900DC1AEB7.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/B/1S/EONKUMNW4MGNUD0RH773AJ.uasset' +[2022.09.04-16.31.49:135][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/8/VA/0L2PFJ87OJMG0YDD6N25VY +[2022.09.04-16.31.49:135][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/0L2PFJ87OJMG0YDD6N25VYA14A2DA6445BC11C6CAD699E140860B7.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/8/VA/0L2PFJ87OJMG0YDD6N25VY.uasset' +[2022.09.04-16.31.49:146][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/8/KJ/M6NBFEWL3Q4CLPMI175T5Z +[2022.09.04-16.31.49:146][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/M6NBFEWL3Q4CLPMI175T5Z9A10B61445BCB399AF65C59978B92E05.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/8/KJ/M6NBFEWL3Q4CLPMI175T5Z.uasset' +[2022.09.04-16.31.49:157][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/B/SB/2TEP29Y6RHVC8MRV8YJEMZ +[2022.09.04-16.31.49:157][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/2TEP29Y6RHVC8MRV8YJEMZFB6D5CEB42B6B566E32419AB688C143D.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/B/SB/2TEP29Y6RHVC8MRV8YJEMZ.uasset' +[2022.09.04-16.31.49:168][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/7/K5/03EIK1Y4ZB6LBALTCJUIIR +[2022.09.04-16.31.49:168][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/03EIK1Y4ZB6LBALTCJUIIR5AE011E74FFB081295BF9F8EB2370193.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/7/K5/03EIK1Y4ZB6LBALTCJUIIR.uasset' +[2022.09.04-16.31.49:180][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/E/KS/RJTJ8GYMWGSYM7Z6RONY08 +[2022.09.04-16.31.49:180][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/RJTJ8GYMWGSYM7Z6RONY08FF7B84CF41416E6CB0A111AA7F084292.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/E/KS/RJTJ8GYMWGSYM7Z6RONY08.uasset' +[2022.09.04-16.31.49:191][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/0/F9/A1X1NX1C2BEALR46FLQAYU +[2022.09.04-16.31.49:191][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/A1X1NX1C2BEALR46FLQAYU7D51A44D452B8BD1E2037EBEB0722558.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/0/F9/A1X1NX1C2BEALR46FLQAYU.uasset' +[2022.09.04-16.31.49:202][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/8/T1/G4YRLVTVVOHXNEIJMTCSYX +[2022.09.04-16.31.49:202][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/G4YRLVTVVOHXNEIJMTCSYX617114FD4083AB228C353F8A3A2C6AD8.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/8/T1/G4YRLVTVVOHXNEIJMTCSYX.uasset' +[2022.09.04-16.31.49:212][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/0/DH/QJXFIX0RLKNAFCDQK9HX35 +[2022.09.04-16.31.49:212][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/QJXFIX0RLKNAFCDQK9HX356DC01AC24460EFBB1405A2BEAF694806.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/0/DH/QJXFIX0RLKNAFCDQK9HX35.uasset' +[2022.09.04-16.31.49:224][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/5/LE/M2X898ZYKNZO0ATM3XD5LW +[2022.09.04-16.31.49:224][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/M2X898ZYKNZO0ATM3XD5LW2A9054DF42804DE7368B2D9A1A674165.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/5/LE/M2X898ZYKNZO0ATM3XD5LW.uasset' +[2022.09.04-16.31.49:235][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/0/09/RA8NA0H8766G8SAQ2GEZW1 +[2022.09.04-16.31.49:235][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/RA8NA0H8766G8SAQ2GEZW15F4E20944768B33B5161AD84D3443877.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/0/09/RA8NA0H8766G8SAQ2GEZW1.uasset' +[2022.09.04-16.31.49:249][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/62/UUQX24MIGFA63HSZSIK6QD +[2022.09.04-16.31.49:249][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/UUQX24MIGFA63HSZSIK6QD0B3BE68644C7A47C8294049FB79BC5BB.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/62/UUQX24MIGFA63HSZSIK6QD.uasset' +[2022.09.04-16.31.49:260][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/C/HW/LCSNU0OCJUFQW2GB252BEV +[2022.09.04-16.31.49:260][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/LCSNU0OCJUFQW2GB252BEVDFDE34D14F1E943456DA7A81FF9AFE7E.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/C/HW/LCSNU0OCJUFQW2GB252BEV.uasset' +[2022.09.04-16.31.49:271][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/2/FQ/Y08Z03BUH6OX90WIK9E85B +[2022.09.04-16.31.49:272][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/Y08Z03BUH6OX90WIK9E85BD338415642368341689A15A223BBFE18.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/2/FQ/Y08Z03BUH6OX90WIK9E85B.uasset' +[2022.09.04-16.31.49:283][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/1/DJ/MMGFRG6WFCSNBZ97O6BK8W +[2022.09.04-16.31.49:283][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/MMGFRG6WFCSNBZ97O6BK8W9028E6934E93EEFA99A5C39F0A79CFCE.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/1/DJ/MMGFRG6WFCSNBZ97O6BK8W.uasset' +[2022.09.04-16.31.49:294][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/A/6Z/R6IJBT0E56AII8FFIWQZWX +[2022.09.04-16.31.49:294][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/R6IJBT0E56AII8FFIWQZWX75FD5D03433E96EB473D3991B25A39D3.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/A/6Z/R6IJBT0E56AII8FFIWQZWX.uasset' +[2022.09.04-16.31.49:305][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/4/06/50LO2WA69JXAYFRYM7F4P7 +[2022.09.04-16.31.49:305][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/50LO2WA69JXAYFRYM7F4P7D02323EF4F1DD58AA43B70930016D7BC.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/4/06/50LO2WA69JXAYFRYM7F4P7.uasset' +[2022.09.04-16.31.49:316][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/F/4S/3BWCB5ERN6DF52K13F08BT +[2022.09.04-16.31.49:316][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/3BWCB5ERN6DF52K13F08BT7CBE0EB84AEC049E5AC0538038027EFE.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/F/4S/3BWCB5ERN6DF52K13F08BT.uasset' +[2022.09.04-16.31.49:327][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/D/4S/5DLHMZXCS5GV6CGLR2IFPB +[2022.09.04-16.31.49:327][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/5DLHMZXCS5GV6CGLR2IFPB6266405244D892E2AA0CBCB7B6A68D32.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/D/4S/5DLHMZXCS5GV6CGLR2IFPB.uasset' +[2022.09.04-16.31.49:338][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/7/39/PCEHFBD5A8I439BTFAAEII +[2022.09.04-16.31.49:338][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/PCEHFBD5A8I439BTFAAEIICE150F084A10FBECCDD3B598A07F98C2.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/7/39/PCEHFBD5A8I439BTFAAEII.uasset' +[2022.09.04-16.31.49:349][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/A/IB/6Y8MB6RXTGXHR5IGAHO80P +[2022.09.04-16.31.49:349][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/6Y8MB6RXTGXHR5IGAHO80PA183A0674F94B30859F01DB71349F0DD.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/A/IB/6Y8MB6RXTGXHR5IGAHO80P.uasset' +[2022.09.04-16.31.49:359][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/5/3M/U71N3ZZIYXX1TXVJX2ZJTE +[2022.09.04-16.31.49:360][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/U71N3ZZIYXX1TXVJX2ZJTE1323FA5D45708A97261C3A843B28430F.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/5/3M/U71N3ZZIYXX1TXVJX2ZJTE.uasset' +[2022.09.04-16.31.49:370][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/E/VK/OVNRIIPW9C3XZIR0GKE70Z +[2022.09.04-16.31.49:370][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/OVNRIIPW9C3XZIR0GKE70ZEA08C02545BBCED278469794CF25E157.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/E/VK/OVNRIIPW9C3XZIR0GKE70Z.uasset' +[2022.09.04-16.31.49:381][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/4/6X/2BZW9MZBVP7Y6DLEL81LQT +[2022.09.04-16.31.49:381][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/2BZW9MZBVP7Y6DLEL81LQT7DC5C520487CD6278072989CD78EAD9B.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/4/6X/2BZW9MZBVP7Y6DLEL81LQT.uasset' +[2022.09.04-16.31.49:392][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/E/JZ/C5U6KGVHD9B72KVWWIMOZK +[2022.09.04-16.31.49:392][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/C5U6KGVHD9B72KVWWIMOZK4CADEB834E1EF385A0186DA787FDEC9B.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/E/JZ/C5U6KGVHD9B72KVWWIMOZK.uasset' +[2022.09.04-16.31.49:403][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/5/81/IGIDVYNCUKWOVLCO5AKIPV +[2022.09.04-16.31.49:404][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/IGIDVYNCUKWOVLCO5AKIPVFDEFBAE84EFE55AFE4CA1681F3F6FC15.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/5/81/IGIDVYNCUKWOVLCO5AKIPV.uasset' +[2022.09.04-16.31.49:414][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/4/0G/08NJVX9167Y810TRX3RLQM +[2022.09.04-16.31.49:415][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/08NJVX9167Y810TRX3RLQM1AA0A7544BA772BCC3A1F48A2176B81E.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/4/0G/08NJVX9167Y810TRX3RLQM.uasset' +[2022.09.04-16.31.49:425][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/B/IY/QQRBBO89ZT2QB4C9J4DQ8Y +[2022.09.04-16.31.49:425][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/QQRBBO89ZT2QB4C9J4DQ8Y84B2D7844738DCC379345BB2EAFDF867.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/B/IY/QQRBBO89ZT2QB4C9J4DQ8Y.uasset' +[2022.09.04-16.31.49:436][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/8/I6/41W2NKNXYWOH5THNJNJYTE +[2022.09.04-16.31.49:436][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/41W2NKNXYWOH5THNJNJYTE4EBD456745600A767138B19DAC1FA825.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/8/I6/41W2NKNXYWOH5THNJNJYTE.uasset' +[2022.09.04-16.31.49:447][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/6/LC/VE85X0IGE1ZFF5SWTH1473 +[2022.09.04-16.31.49:447][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/VE85X0IGE1ZFF5SWTH147372FFA0144A0D8B790E2FA1847430D9F2.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/6/LC/VE85X0IGE1ZFF5SWTH1473.uasset' +[2022.09.04-16.31.49:457][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/7/37/1NAEVKLN1KWXXV9ND0EEQA +[2022.09.04-16.31.49:457][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/1NAEVKLN1KWXXV9ND0EEQA05CAE2834AF789548EB857951E9906BA.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/7/37/1NAEVKLN1KWXXV9ND0EEQA.uasset' +[2022.09.04-16.31.49:646][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/D/2U/GQUVJSYGY82NBPOEM96CHD +[2022.09.04-16.31.49:646][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/GQUVJSYGY82NBPOEM96CHDFBB77CA248D9A6CFA5481C8547FAD4DD.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/D/2U/GQUVJSYGY82NBPOEM96CHD.uasset' +[2022.09.04-16.31.49:964][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/8/Z7/T8TKKJQX4MHW9YTW70YSOV +[2022.09.04-16.31.49:965][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/T8TKKJQX4MHW9YTW70YSOV1802323643B92AA85914D0B135967BFD.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/8/Z7/T8TKKJQX4MHW9YTW70YSOV.uasset' +[2022.09.04-16.31.50:969][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/5/M3/3OSL7F21EWDAQVZY4IUT1S +[2022.09.04-16.31.50:969][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/3OSL7F21EWDAQVZY4IUT1SEA16D5604ED49B233D84AE87C437F5B4.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/5/M3/3OSL7F21EWDAQVZY4IUT1S.uasset' +[2022.09.04-16.31.51:130][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/B/8U/GQ1FDSFINEPC81EDWS6726 +[2022.09.04-16.31.51:130][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/GQ1FDSFINEPC81EDWS67265CF8FBED498CAA8FC702DDBD7C5A3E0B.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/B/8U/GQ1FDSFINEPC81EDWS6726.uasset' +[2022.09.04-16.31.51:292][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/5/RN/QNQ6E41SK9YFI44WJW5TIH +[2022.09.04-16.31.51:292][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/QNQ6E41SK9YFI44WJW5TIHC934D1B9474DD514B0A81EAAC7FB6B6A.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/5/RN/QNQ6E41SK9YFI44WJW5TIH.uasset' +[2022.09.04-16.31.51:454][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/1/6S/OV998UE89HZDBYRT65DB1L +[2022.09.04-16.31.51:454][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/OV998UE89HZDBYRT65DB1L8D1A968B4BA681553E58999CBD2A05A7.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/1/6S/OV998UE89HZDBYRT65DB1L.uasset' +[2022.09.04-16.31.52:259][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/4/CP/V0Z5Q6NATNFIWAEEND7D0K +[2022.09.04-16.31.52:259][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/V0Z5Q6NATNFIWAEEND7D0K06AD4810456C60BC048D12AC8FF62ED4.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/4/CP/V0Z5Q6NATNFIWAEEND7D0K.uasset' +[2022.09.04-16.31.52:593][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/R2/JWS3C59YO4IB7PIF3JU325 +[2022.09.04-16.31.52:593][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/JWS3C59YO4IB7PIF3JU3250E8ECF1F406899145A6E31B017413DB1.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/R2/JWS3C59YO4IB7PIF3JU325.uasset' +[2022.09.04-16.31.52:758][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/C/SN/GAPBGGLKT38OS3F41DFNPO +[2022.09.04-16.31.52:758][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/GAPBGGLKT38OS3F41DFNPO8C836CDB48CA1109034053AF6782F720.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/C/SN/GAPBGGLKT38OS3F41DFNPO.uasset' +[2022.09.04-16.31.53:227][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/E/OK/HMZGT6WYB61XNLMRZE8V1W +[2022.09.04-16.31.53:227][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/HMZGT6WYB61XNLMRZE8V1WD2F22463442CFED25BFE2D98255779F3.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/E/OK/HMZGT6WYB61XNLMRZE8V1W.uasset' +[2022.09.04-16.31.53:389][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/6/HH/5XTRP1P4QM21SOCDRTXS3F +[2022.09.04-16.31.53:389][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/5XTRP1P4QM21SOCDRTXS3F915AED8C48124F0F2A03408AB6EB20C5.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/6/HH/5XTRP1P4QM21SOCDRTXS3F.uasset' +[2022.09.04-16.31.53:710][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/2/05/9OZ86HRPFO5WB4TRTO749N +[2022.09.04-16.31.53:710][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/9OZ86HRPFO5WB4TRTO749NA831C51F46D852E78977B99D870800F1.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/2/05/9OZ86HRPFO5WB4TRTO749N.uasset' +[2022.09.04-16.31.54:671][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/5/FK/NOROJ5W6G9B7JCPE2TTRR8 +[2022.09.04-16.31.54:671][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/NOROJ5W6G9B7JCPE2TTRR8B8A505DF48F3A605038B7699BD2150A0.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/5/FK/NOROJ5W6G9B7JCPE2TTRR8.uasset' +[2022.09.04-16.31.54:833][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/7/O2/MBQXOAW3HYZ6WO6S25K864 +[2022.09.04-16.31.54:833][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/MBQXOAW3HYZ6WO6S25K864B8D9E3234F0F6854CC5985B68E546A7C.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/7/O2/MBQXOAW3HYZ6WO6S25K864.uasset' +[2022.09.04-16.31.55:152][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/9/55/W9WO6KZDK0MGL458DUYFAJ +[2022.09.04-16.31.55:152][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/W9WO6KZDK0MGL458DUYFAJ98F073F8468B9B58A53720A64D67692D.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/9/55/W9WO6KZDK0MGL458DUYFAJ.uasset' +[2022.09.04-16.31.55:315][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/E/CR/0C8BS3F94NQGS2DO4PIDJS +[2022.09.04-16.31.55:315][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/0C8BS3F94NQGS2DO4PIDJSB59574AB407036C0C9731885A4CC1C3F.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/E/CR/0C8BS3F94NQGS2DO4PIDJS.uasset' +[2022.09.04-16.31.55:640][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/C/59/ZYYW3QX5HRDFTWGSOT1J7H +[2022.09.04-16.31.55:641][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/ZYYW3QX5HRDFTWGSOT1J7H5FEBB8F74C1DACD65D2AE98F2C8BE866.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/C/59/ZYYW3QX5HRDFTWGSOT1J7H.uasset' +[2022.09.04-16.31.55:802][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/3/RN/TOT1PVB4BNCUXEPVDM3V1Y +[2022.09.04-16.31.55:802][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/TOT1PVB4BNCUXEPVDM3V1Y068C610B4F83EFFD9E5FF18BDE078FDE.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/3/RN/TOT1PVB4BNCUXEPVDM3V1Y.uasset' +[2022.09.04-16.31.56:117][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/E/JN/38QY2HX9IY2D3RVD023S6X +[2022.09.04-16.31.56:117][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/38QY2HX9IY2D3RVD023S6XB9797372471806613BAC359F23669885.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/E/JN/38QY2HX9IY2D3RVD023S6X.uasset' +[2022.09.04-16.31.56:277][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/A/22/TUE0KC9Q6YB3A3232FM6JO +[2022.09.04-16.31.56:277][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/TUE0KC9Q6YB3A3232FM6JOE6FD75C14DF777877D3F1FA6EFC966EF.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/A/22/TUE0KC9Q6YB3A3232FM6JO.uasset' +[2022.09.04-16.31.57:414][258]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Multilaks/6/NW/ZH4TZ3PUXJ1KAPMOAJT37T +[2022.09.04-16.31.57:414][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/ZH4TZ3PUXJ1KAPMOAJT37TB7C7B991433821244C57E594E5B769F0.tmp' to '../../../../../kodespil/Multilaks/Content/__ExternalActors__/Multilaks/6/NW/ZH4TZ3PUXJ1KAPMOAJT37T.uasset' +[2022.09.04-16.31.57:419][258]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control: +/Game/Multilaks_HLOD0_Instancing +/Game/__ExternalActors__/Multilaks/B/0L/NL8ACEQG68L05K4HVQHZBS +/Game/__ExternalObjects__/Multilaks/4/GS/JTOYSXRMOJO4PHSZWNHC4N +/Game/__ExternalObjects__/Multilaks/0/3L/D95WNGCDYZJDFLIQW8AAHK 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+/Game/__ExternalActors__/Multilaks/D/2U/GQUVJSYGY82NBPOEM96CHD +/Game/__ExternalActors__/Multilaks/8/Z7/T8TKKJQX4MHW9YTW70YSOV +/Game/__ExternalActors__/Multilaks/5/M3/3OSL7F21EWDAQVZY4IUT1S +/Game/__ExternalActors__/Multilaks/B/8U/GQ1FDSFINEPC81EDWS6726 +/Game/__ExternalActors__/Multilaks/5/RN/QNQ6E41SK9YFI44WJW5TIH +/Game/__ExternalActors__/Multilaks/1/6S/OV998UE89HZDBYRT65DB1L +/Game/__ExternalActors__/Multilaks/4/CP/V0Z5Q6NATNFIWAEEND7D0K +/Game/__ExternalActors__/Multilaks/3/R2/JWS3C59YO4IB7PIF3JU325 +/Game/__ExternalActors__/Multilaks/C/SN/GAPBGGLKT38OS3F41DFNPO +/Game/__ExternalActors__/Multilaks/E/OK/HMZGT6WYB61XNLMRZE8V1W +/Game/__ExternalActors__/Multilaks/6/HH/5XTRP1P4QM21SOCDRTXS3F +/Game/__ExternalActors__/Multilaks/2/05/9OZ86HRPFO5WB4TRTO749N +/Game/__ExternalActors__/Multilaks/5/FK/NOROJ5W6G9B7JCPE2TTRR8 +/Game/__ExternalActors__/Multilaks/7/O2/MBQXOAW3HYZ6WO6S25K864 +/Game/__ExternalActors__/Multilaks/9/55/W9WO6KZDK0MGL458DUYFAJ +/Game/__ExternalActors__/Multilaks/E/CR/0C8BS3F94NQGS2DO4PIDJS +/Game/__ExternalActors__/Multilaks/C/59/ZYYW3QX5HRDFTWGSOT1J7H +/Game/__ExternalActors__/Multilaks/3/RN/TOT1PVB4BNCUXEPVDM3V1Y +/Game/__ExternalActors__/Multilaks/E/JN/38QY2HX9IY2D3RVD023S6X +/Game/__ExternalActors__/Multilaks/A/22/TUE0KC9Q6YB3A3232FM6JO +/Game/__ExternalActors__/Multilaks/6/NW/ZH4TZ3PUXJ1KAPMOAJT37T +[2022.09.04-16.31.57:419][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Multilaks" FILE="../../../../../kodespil/Multilaks/Content/Multilaks.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2022.09.04-16.31.57:428][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2022.09.04-16.31.57:432][258]LogSavePackage: Moving output files for package: /Game/Multilaks +[2022.09.04-16.31.57:432][258]LogSavePackage: Moving '../../../../../kodespil/Multilaks/Saved/MultilaksA484F1B54DA3278E2216C6B3990A875D.tmp' to '../../../../../kodespil/Multilaks/Content/Multilaks.umap' +[2022.09.04-16.31.57:493][258]LogFileHelpers: Saving map 'Multilaks' took 9.081 +[2022.09.04-16.31.57:497][258]AssetCheck: New page: Asset Save: multiple assets +[2022.09.04-16.31.57:497][258]LogContentValidation: Display: Validating ActorFolder /Game/Multilaks.Multilaks:PersistentLevel.ActorFolder_UID_5D23A82E-411A5CFD-F61C6285-B0703174 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating ActorFolder /Game/Multilaks.Multilaks:PersistentLevel.ActorFolder_UID_F0B34F1C-498F52BA-314B94B2-A472577C +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating ActorFolder /Game/Multilaks.Multilaks:PersistentLevel.ActorFolder_UID_069B7288-4681824D-D41E3894-8B3951F3 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating ActorFolder /Game/Multilaks.Multilaks:PersistentLevel.ActorFolder_UID_26DBD2B7-434D115B-68D5CB88-82E789AF +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating ActorFolder /Game/Multilaks.Multilaks:PersistentLevel.ActorFolder_UID_B7E9BD5B-45A65265-4791988D-EF54CCEB +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating WorldDataLayers /Game/Multilaks.Multilaks:PersistentLevel.WorldDataLayers +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating World /Game/Multilaks.Multilaks +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating WorldPartitionMiniMap /Game/Multilaks.Multilaks:PersistentLevel.WorldPartitionMiniMap_UAID_3497F631D5890DD300_1296925927 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating DirectionalLight /Game/Multilaks.Multilaks:PersistentLevel.DirectionalLight_UAID_A85E45CFE40401D200_1470382761 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating StaticMeshActor /Game/Multilaks.Multilaks:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating SkyAtmosphere /Game/Multilaks.Multilaks:PersistentLevel.SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating SkyLight /Game/Multilaks.Multilaks:PersistentLevel.SkyLight_UAID_A85E45CFE40401D200_1470380759 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating ExponentialHeightFog /Game/Multilaks.Multilaks:PersistentLevel.ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating VolumetricCloud /Game/Multilaks.Multilaks:PersistentLevel.VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating Landscape /Game/Multilaks.Multilaks:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_3_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_1_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_1_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_2_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_2_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_3_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_3_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_4_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_4_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_5_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_5_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_6_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_6_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_5_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_5_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_4_0 +[2022.09.04-16.31.57:498][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_4_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_4_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_5_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_6_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_6_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_6_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_0_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_0_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_1_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_1_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_7_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_7_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_6_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_7_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_7_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_6_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_7_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_6_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_5_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_0_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_1_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_1_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_0_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_2_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_2_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_2_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_3_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_1_3_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_2_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_3_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_3_0 +[2022.09.04-16.31.57:499][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_3_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_2_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_2_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_4_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_4_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_5_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_1_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_0_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_0_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_0_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_1_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_5_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_0_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_0_7_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_6_7_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating LandscapeStreamingProxy /Game/Multilaks.Multilaks:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_7_0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000db5f9a5d +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_0000000010d5f002 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000d190b65e +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_0000000053252892 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000b0cde8dc +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000837d3c27 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000596e8a41 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000d560b8ee +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000d3a4e6c0 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000d580238e +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_000000001344ec12 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_000000002e9978b4 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_000000006f064fc3 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000ffcbbfa1 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000c6baa641 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000adcdef81 +[2022.09.04-16.31.57:500][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000dea15624 +[2022.09.04-16.31.57:501][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000dfad0108 +[2022.09.04-16.31.57:501][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_0000000083c582a7 +[2022.09.04-16.31.57:501][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_00000000923d253d +[2022.09.04-16.31.57:501][258]LogContentValidation: Display: Validating WorldPartitionHLOD /Game/Multilaks.Multilaks:PersistentLevel.HLOD0_Instancing_000000004e144344 +[2022.09.04-16.31.57:501][258]LogContentValidation: Display: Validating HLODLayer /Game/Multilaks_HLOD0_Instancing.Multilaks_HLOD0_Instancing +[2022.09.04-16.31.59:271][329]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2022.09.04-16.31.59:273][329]LogStall: Shutdown... +[2022.09.04-16.31.59:277][329]LogStall: Shutdown complete. +[2022.09.04-16.31.59:299][329]LogSlate: Window 'Multilaks - Unreal Editor' being destroyed +[2022.09.04-16.31.59:412][330]Cmd: QUIT_EDITOR +[2022.09.04-16.31.59:412][330]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2022.09.04-16.31.59:415][330]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2022.09.04-16.31.59:415][330]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2022.09.04-16.31.59:415][330]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2022.09.04-16.31.59:426][330]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2022.09.04-16.31.59:426][330]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2022.09.04-16.31.59:426][330]LogAudio: Display: Audio Device unregistered from world 'Multilaks'. +[2022.09.04-16.31.59:427][330]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2022.09.04-16.31.59:429][330]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2022.09.04-16.31.59:434][330]LogAudio: Display: Audio Device Manager Shutdown +[2022.09.04-16.31.59:439][330]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2022.09.04-16.31.59:439][330]LogExit: Preparing to exit. +[2022.09.04-16.31.59:455][330]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2022.09.04-16.31.59:848][330]LogWorld: UWorld::CleanupWorld for Multilaks, bSessionEnded=true, bCleanupResources=true +[2022.09.04-16.31.59:864][330]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2022.09.04-16.31.59:869][330]LogStylusInput: Shutting down StylusInput subsystem. +[2022.09.04-16.31.59:869][330]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2022.09.04-16.31.59:871][330]LogExit: Editor shut down +[2022.09.04-16.31.59:874][330]LogExit: Transaction tracking system shut down +[2022.09.04-16.32.00:027][330]LogExit: Object subsystem successfully closed. +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: ================================================ +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: === FShaderJobCache stats === +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: === Shader Compilation stats === +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: Shaders Compiled: 0 +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2022.09.04-16.32.00:035][330]LogShaderCompilers: Display: ================================================ +[2022.09.04-16.32.00:119][330]LogShaderCompilers: Display: Shaders left to compile 0 +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (884) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (882) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module AddContentDialog (880) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module WidgetCarousel (879) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module SubobjectEditor (874) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module SceneOutliner (872) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module StatusBar (870) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (868) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module DataLayerEditor (866) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module StatsViewer (864) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (862) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module AutomationWorker (860) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (858) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module GooglePADEditor (856) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (854) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (852) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (850) +[2022.09.04-16.32.00:136][330]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (848) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (846) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (844) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (842) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (840) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (838) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (836) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module WebMMedia (834) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (832) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (830) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module SequenceRecorder (829) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (826) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (824) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (822) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (820) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (818) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (816) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (814) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module PlanarCut (812) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module CharacterAI (810) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module TextureAlignMode (808) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module BspMode (806) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module GeometryMode (804) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (802) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module IKRigEditor (800) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module ControlRigSplineEditor (798) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module ControlRigEditor (796) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module AnimationEditor (795) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module SmartSnapping (792) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module SessionServices (790) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module MeshPaint (788) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (786) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module PlacementMode (785) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module FoliageEdit (782) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module LandscapeEditor (780) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (778) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module ActorPickerMode (776) +[2022.09.04-16.32.00:137][330]LogModuleManager: Shutting down and abandoning module ViewportSnapping (774) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module EditorWidgets (772) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module ViewportInteraction (770) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module ClothPainter (768) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (767) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module LogVisualizer (764) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module IntroTutorials (762) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (760) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (758) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (757) +[2022.09.04-16.32.00:138][330]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (755) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (752) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (750) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (748) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (746) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module CSVtoSVG (744) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (742) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module EditorConfig (740) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (738) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module EditorFramework (736) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (734) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module TraceInsights (732) +[2022.09.04-16.32.00:239][330]MemoryProfiler: Shutdown +[2022.09.04-16.32.00:239][330]NetworkingProfiler: Shutdown +[2022.09.04-16.32.00:239][330]LoadingProfiler: Shutdown +[2022.09.04-16.32.00:239][330]TimingProfiler: Shutdown +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module TraceServices (731) +[2022.09.04-16.32.00:239][330]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (728) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (727) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module InputBindingEditor (724) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module MergeActors (722) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (720) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module LocalizationService (719) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module HardwareTargeting (716) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (714) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module UndoHistory (712) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module XmlParser (710) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module Blutility (708) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (706) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (705) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (702) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (701) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module SettingsEditor (698) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module ProjectLauncher (696) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module SessionFrontend (694) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module ProfilerClient (692) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module DeviceManager (690) +[2022.09.04-16.32.00:240][330]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (689) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module AutomationController (686) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module AutomationWindow (684) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module Layers (682) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (680) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module DetailCustomizations (678) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module PackagesDialog (676) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (674) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module Persona (672) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (671) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module AnimGraph (669) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module Kismet (666) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module KismetWidgets (665) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module GraphEditor (662) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module StructViewer (660) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module ClassViewer (658) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module NaniteTools (656) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (654) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module SourceControlWindows (652) +[2022.09.04-16.32.00:252][330]LogModuleManager: Shutting down and abandoning module OutputLog (650) +[2022.09.04-16.32.00:253][330]LogModuleManager: Shutting down and abandoning module Documentation (648) +[2022.09.04-16.32.00:253][330]LogModuleManager: Shutting down and abandoning module LiveCoding (646) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (644) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module MovieScene (642) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (640) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module LauncherPlatform (638) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module AnalyticsET (636) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module PortalServices (634) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module PortalRpc (632) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module MessagingRpc (630) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (628) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module AudioMixer (627) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module AudioMixerCore (626) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module AIModule (622) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module GameplayDebugger (621) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module AITestSuite (619) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module NavigationSystem (617) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (614) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (612) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module TypedElementFramework (610) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (608) +[2022.09.04-16.32.00:261][330]LogModuleManager: Shutting down and abandoning module ProfilerService (606) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module TaskGraph (604) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (602) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module MegascansPlugin (600) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module Bridge (598) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (596) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (594) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangePipelines (592) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeExport (590) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeMessages (588) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeImport (586) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeNodes (584) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (582) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (580) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module InterchangeEditor (578) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (576) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (574) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (572) +[2022.09.04-16.32.00:508][330]LogModuleManager: Shutting down and abandoning module CollectionManager (571) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module SynthesisEditor (568) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module Synthesis (566) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ResonanceAudio (564) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (562) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (560) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (558) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (556) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ModelingOperators (554) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (552) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ModelingComponents (550) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (548) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module MeshModelingTools (546) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module HairStrandsEditor (544) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GooglePAD (542) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module DynamicMesh (540) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (538) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (536) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (534) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (532) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (530) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module CableComponent (528) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AudioCapture (526) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (525) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AssetTags (522) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (520) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (518) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AppleImageUtils (516) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AndroidPermission (514) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (512) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (510) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module TemplateSequence (506) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (504) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module SequencerScripting (502) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module MediaCompositing (500) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ImgMedia (498) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AlembicImporter (496) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module AlembicLibrary (495) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryCache (494) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (493) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (488) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (486) +[2022.09.04-16.32.00:509][330]LogOpenImageDenoise: OIDN shutting down +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (484) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (482) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (480) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (478) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module MeshLODToolset (476) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (474) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (472) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (470) +[2022.09.04-16.32.00:509][330]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (468) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (466) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (465) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (462) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (460) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module ChaosNiagara (458) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (456) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module FractureEditor (454) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (452) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (450) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module AutomationUtils (448) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module BackChannel (446) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module StylusInput (444) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (442) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (440) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (438) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (436) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module PluginBrowser (434) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (432) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (430) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (428) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module EditorDebugTools (426) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module CurveEditorTools (424) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (422) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module CryptoKeys (420) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (418) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (416) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module UObjectPlugin (414) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module UnrealInsightsInterface (412) +[2022.09.04-16.32.00:510][330]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (410) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (408) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module PluginUtils (406) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (404) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module GitSourceControl (402) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (400) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (398) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (396) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module ControlRigSpline (394) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (392) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (390) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (388) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (386) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module Paper2DEditor (384) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (382) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (380) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module SoundFields (378) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module SignificanceManager (376) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (374) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (372) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (370) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (368) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (367) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (364) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module ActorSequence (362) +[2022.09.04-16.32.00:511][330]LogModuleManager: Shutting down and abandoning module TcpMessaging (360) +[2022.09.04-16.32.00:612][330]LogModuleManager: Shutting down and abandoning module UdpMessaging (358) +[2022.09.04-16.32.00:713][330]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (356) +[2022.09.04-16.32.00:713][330]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (354) +[2022.09.04-16.32.00:713][330]LogModuleManager: Shutting down and abandoning module Niagara (352) +[2022.09.04-16.32.00:713][330]LogModuleManager: Shutting down and abandoning module SignalProcessing (351) +[2022.09.04-16.32.00:713][330]LogModuleManager: Shutting down and abandoning module NiagaraEditor (349) +[2022.09.04-16.32.00:713][330]LogModuleManager: Shutting down and abandoning module NiagaraCore (346) +[2022.09.04-16.32.00:713][330]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (344) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module PBIK (342) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module FullBodyIK (340) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (338) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (336) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module FacialAnimation (334) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module DataValidation (332) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (330) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (328) +[2022.09.04-16.32.00:715][330]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (326) +[2022.09.04-16.32.00:716][330]LogModuleManager: Shutting down and abandoning module LevelEditor (325) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (324) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (322) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (320) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module MainFrame (318) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module HotReload (317) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module ContentBrowser (313) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module ToolMenus (312) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module ContentBrowserData (310) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module TreeMap (307) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module AnimationSharing (304) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module GameplayCameras (302) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (300) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module IKRig (298) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (296) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module ControlRig (294) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module LevelSequence (293) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (290) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module Paper2D (288) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (286) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (284) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module AndroidFileServer (282) +[2022.09.04-16.32.00:717][330]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (280) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module PacketHandler (278) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module AnimationDataController (276) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (274) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (272) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module MediaAssets (270) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module Overlay (268) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module OverlayEditor (267) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module VREditor (264) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module StringTableEditor (262) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (260) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (258) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module FunctionalTesting (256) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (254) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (253) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module UMG (250) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module UMGEditor (249) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module SlateReflector (244) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module Slate (242) +[2022.09.04-16.32.00:718][330]LogModuleManager: Shutting down and abandoning module SlateCore (240) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (238) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (236) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module UnrealEd (234) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module MRMesh (232) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module Messaging (230) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (228) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (226) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module Networking (224) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module Core (222) +[2022.09.04-16.32.00:719][330]LogModuleManager: Shutting down and abandoning module MaterialEditor (220) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module MovieSceneTools (218) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module CurveEditor (217) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module Sequencer (215) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module EditorStyle (214) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module KismetCompiler (210) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module MeshBuilder (208) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module NaniteBuilder (206) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module MeshUtilities (204) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (203) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (202) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (201) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (199) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (197) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (195) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module MaterialBaking (191) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (186) +[2022.09.04-16.32.00:720][330]LogModuleManager: Shutting down and abandoning module DerivedDataCache (184) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module TargetPlatform (182) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (181) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (179) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (177) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (175) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (173) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module AudioFormatBink (171) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (169) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (167) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (165) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (163) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (161) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (159) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (157) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (155) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (153) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (151) +[2022.09.04-16.32.00:722][330]LogModuleManager: Shutting down and abandoning module TextureFormat (149) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (148) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (146) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (140) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (138) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module ImageWrapper (137) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module TurnkeySupport (133) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module InputCore (130) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module Settings (128) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (126) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (124) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (123) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module Chaos (120) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module GeometryCore (119) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (116) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (115) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module AVEncoder (114) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module D3D12RHI (110) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (108) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (106) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (104) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module HairStrandsCore (102) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (100) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (96) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (92) +[2022.09.04-16.32.00:723][330]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) +[2022.09.04-16.32.00:725][330]LogModuleManager: Shutting down and abandoning module XMPP (85) +[2022.09.04-16.32.00:725][330]LogModuleManager: Shutting down and abandoning module WebSockets (84) +[2022.09.04-16.32.00:734][330]LogModuleManager: Shutting down and abandoning module HTTP (81) +[2022.09.04-16.32.00:734][330]LogHttp: Warning: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2022.09.04-16.32.00:734][330]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B386CCB1E-4BFB-DC1E-B152-88B2578ADCB6%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.0.3-20979098%2B%2B%2BUE5%2BRelease-5.0&UserID=64c54b7b4c488cd4bd36dca61c5f5767%7Cf9ac59f956854ad5825e66a47ef35c41%7Cd33823a0-c931-4680-9c40-48359ac5d64f&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2022.09.04-16.32.00:734][330]LogHttp: Warning: Cleaning up 1 outstanding Http requests. +[2022.09.04-16.32.00:756][330]LogModuleManager: Shutting down and abandoning module SSL (80) +[2022.09.04-16.32.00:757][330]LogModuleManager: Shutting down and abandoning module WmfMedia (76) +[2022.09.04-16.32.00:760][330]LogModuleManager: Shutting down and abandoning module Media (75) +[2022.09.04-16.32.00:761][330]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (72) +[2022.09.04-16.32.00:761][330]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (70) +[2022.09.04-16.32.00:761][330]LogModuleManager: Shutting down and abandoning module NiagaraShader (68) +[2022.09.04-16.32.00:761][330]LogModuleManager: Shutting down and abandoning module VariantManagerContent (66) +[2022.09.04-16.32.00:761][330]LogModuleManager: Shutting down and abandoning module DatasmithContent (64) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module PixWinPlugin (60) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module AISupportModule (58) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module DesktopPlatform (56) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (54) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (52) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (50) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module PlatformCrypto (48) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (46) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module SourceControl (45) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module XGEController (42) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module FastBuildController (40) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module AudioEditor (36) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) +[2022.09.04-16.32.00:762][330]LogModuleManager: Shutting down and abandoning module Virtualization (32) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module MessageLog (31) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module Engine (16) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module SandboxFile (12) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module PakFile (10) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module RSA (9) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module NetworkFile (6) +[2022.09.04-16.32.00:763][330]LogModuleManager: Shutting down and abandoning module StreamingFile (4) +[2022.09.04-16.32.00:764][330]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2022.09.04-16.32.00:780][330]LogD3D12RHI: Display: D3D12 ReleaseResources: 134 items to release +[2022.09.04-16.32.00:780][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 1936 x 1056 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:780][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 1936 x 1056 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:780][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 1936 x 1056 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:782][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:782][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:783][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:783][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:784][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "HitProxyCPUTexture", 5772800 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:784][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "HitProxyTexture", 1600 x 902 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:784][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "BufferedRT", 1600 x 902 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:784][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelVisBuffer", 25165824 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:785][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 249 x 92 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:785][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 249 x 92 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:785][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 249 x 92 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:786][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 +[2022.09.04-16.32.00:786][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2022.09.04-16.32.00:786][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 +[2022.09.04-16.32.00:786][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2022.09.04-16.32.00:787][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:787][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:787][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "FLandscapeTexture2DArrayResource", 2048 x 2048 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:789][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "FLandscapeTexture2DArrayResource", 2048 x 2048 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:789][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "FLandscapeTexture2DResource", 2048 x 2048 x 1, Mips: 8, Format: 0x1B, Flags: 0x5 +[2022.09.04-16.32.00:789][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Combined Atlas_0", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:790][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Combined Non Atlas_1", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:790][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Scratch 1_2", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:790][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Scratch 2_3", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:790][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Scratch 3_4", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:791][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Mip 1_5", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:791][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Mip 2_6", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:791][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Mip 3_7", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:791][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Mip 4_8", 128 x 128 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:792][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Mip 5_9", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:792][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Mip 6_10", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:792][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Heightmap RT Mip 7_11", 16 x 16 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:792][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Scratch RGBA_12", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:792][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Scratch 1_13", 2048 x 2048 x 1, Mips: 1, Format: 0x3D, Flags: 0x1 +[2022.09.04-16.32.00:793][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Scratch 2_14", 2048 x 2048 x 1, Mips: 1, Format: 0x3D, Flags: 0x1 +[2022.09.04-16.32.00:793][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Scratch 3_15", 2048 x 2048 x 1, Mips: 1, Format: 0x3D, Flags: 0x1 +[2022.09.04-16.32.00:793][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 0_16", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:793][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 1_17", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:794][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 2_18", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:794][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 3_19", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:795][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 4_20", 128 x 128 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:795][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 5_21", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:795][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 6_22", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:795][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Weightmap RT Mip 7_23", 16 x 16 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:795][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4 +[2022.09.04-16.32.00:795][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4 +[2022.09.04-16.32.00:796][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleCurveTexture", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:796][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.TransmittanceLut", 256 x 64 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:796][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.MultiScatteredLuminanceLut", 32 x 32 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:796][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.DistantSkyLightLut", 1 x 1 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:797][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.SkyViewLut", 192 x 104 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:797][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.CameraAPVolume0", 32 x 32 x 16, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:797][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageAtlas", 512 x 512 x 256, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:799][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldCoverageAtlas", 256 x 256 x 128, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:799][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFieldPageTableCombined", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4 +[2022.09.04-16.32.00:799][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalSDFMipTexture", 56 x 56 x 224, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:799][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableStationaryLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4 +[2022.09.04-16.32.00:800][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableMovableLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4 +[2022.09.04-16.32.00:800][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 +[2022.09.04-16.32.00:800][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.ReconstructDepth", 667 x 376 x 1, Mips: 1, Format: 0x22, Flags: 0x1 +[2022.09.04-16.32.00:800][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelLighting", 64 x 256 x 384, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:801][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.Reconstruct", 667 x 376 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2022.09.04-16.32.00:802][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 1024 x 1024 x 1, Mips: 1, Format: 0x36, Flags: 0x4 +[2022.09.04-16.32.00:802][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 1024 x 1024 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:802][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 2048 x 2048 x 1, Mips: 3, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:802][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "OctahedralSolidAngleTexture", 16 x 16 x 1, Mips: 1, Format: 0x36, Flags: 0x4 +[2022.09.04-16.32.00:803][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 4096 x 4096 x 1, Mips: 1, Format: 0x36, Flags: 0x4 +[2022.09.04-16.32.00:803][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:804][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 4352 x 4352 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:804][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.AccumulatedResolveVariance", 1336 x 752 x 1, Mips: 1, Format: 0x36, Flags: 0x4 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.NumHistoryFramesAccumulated", 1336 x 752 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.Tracing", 334 x 188 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.TracingDepth", 334 x 188 x 1, Mips: 1, Format: 0x22, Flags: 0x5 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.Reconstruct", 667 x 376 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.ReconstructDepth", 667 x 376 x 1, Mips: 1, Format: 0x22, Flags: 0x1 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:805][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.FastUpdateMode", 1336 x 752 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:806][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.NumHistoryFramesAccumulated", 1336 x 752 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:806][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.RoughSpecularIndirect", 1336 x 752 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:806][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.DiffuseIndirect", 1336 x 752 x 1, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:806][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 1336 x 752 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2022.09.04-16.32.00:806][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.SpecularIndirect", 1336 x 752 x 1, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:807][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneColor", 1336 x 752 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2022.09.04-16.32.00:807][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.DepthHistory", 1336 x 752 x 1, Mips: 1, Format: 0x29, Flags: 0x4 +[2022.09.04-16.32.00:807][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition", 84 x 70 x 1, Mips: 1, Format: 0x2, Flags: 0x4 +[2022.09.04-16.32.00:807][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeSceneDepth", 84 x 70 x 1, Mips: 1, Format: 0x2A, Flags: 0x4 +[2022.09.04-16.32.00:807][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance", 672 x 560 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:807][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 192 x 48 x 48, Mips: 1, Format: 0x2A, Flags: 0x4 +[2022.09.04-16.32.00:808][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 42 x 24 x 26, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:808][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 42 x 24 x 26, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:808][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 72 x 24 x 24, Mips: 1, Format: 0x2A, Flags: 0x4 +[2022.09.04-16.32.00:808][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.PhysicalPagePool", 16384 x 4096 x 1, Mips: 1, Format: 0x2A, Flags: 0x4 +[2022.09.04-16.32.00:812][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4 +[2022.09.04-16.32.00:812][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneAlbedo", 4096 x 4096 x 1, Mips: 1, Format: 0x1B, Flags: 0x1 +[2022.09.04-16.32.00:812][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneOpacity", 4096 x 4096 x 1, Mips: 1, Format: 0x3D, Flags: 0x1 +[2022.09.04-16.32.00:813][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDepth", 4096 x 4096 x 1, Mips: 1, Format: 0x23, Flags: 0x1 +[2022.09.04-16.32.00:813][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNormal", 4096 x 4096 x 1, Mips: 1, Format: 0x31, Flags: 0x1 +[2022.09.04-16.32.00:813][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneEmissive", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2022.09.04-16.32.00:813][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5 +[2022.09.04-16.32.00:814][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneIndirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5 +[2022.09.04-16.32.00:815][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNumFramesAccumulatedAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x3D, Flags: 0x5 +[2022.09.04-16.32.00:815][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneFinalLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5 +[2022.09.04-16.32.00:816][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyLight.ConvolvedSkyRenderTarget0", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 +[2022.09.04-16.32.00:816][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyLight.CapturedSkyRenderTarget", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 +[2022.09.04-16.32.00:816][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyLight.ConvolvedSkyRenderTarget1", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 +[2022.09.04-16.32.00:816][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHBlueAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:816][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHGreenAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:816][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHRedAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:817][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.TraceRadianceAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:817][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Dummy", 1 x 1 x 1, Mips: 1, Format: 0x36, Flags: 0x4 +[2022.09.04-16.32.00:818][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.RealTimeSkyCapCamera360APLut", 32 x 32 x 16, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:818][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.RealTimeSkyCapViewLut", 192 x 104 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2022.09.04-16.32.00:818][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "HairLUT0", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2022.09.04-16.32.00:818][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Hair.LUT(DualScattering)", 64 x 64 x 16, Mips: 1, Format: 0xA, Flags: 0x4 +[2022.09.04-16.32.00:818][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:818][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FixupProbeBordersIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:819][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceCacheHardwareRayTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:819][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.ReflectionResolveTileIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:819][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Nanite.MainAndPostNodesAndClusterBatchesBuffer", 44040192 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:820][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.CulledObjectIndirectArguments", 65520 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:820][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:820][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactRayTraceDispatchIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:820][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FilterProbesIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:820][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.ProcessGPUInstanceInvalidationsIndirectArgs", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:820][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:821][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:821][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "ShaderDraw.IndirectBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 +[2022.09.04-16.32.00:821][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:821][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:821][330]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2022.09.04-16.32.00:874][330]LogD3D12RHI: ~FD3D12DynamicRHI +[2022.09.04-16.32.00:874][330]LogExit: Exiting. +[2022.09.04-16.32.00:886][330]Log file closed, 09/04/22 18:32:00