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[DevOptions.StaticLighting] |
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bAllowMultiThreadedStaticLighting=True |
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ViewSingleBounceNumber=-1 |
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bUseBilinearFilterLightmaps=True |
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bCompressLightmaps=True |
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bUseConservativeTexelRasterization=True |
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bAccountForTexelSize=True |
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bUseMaxWeight=True |
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MaxTriangleLightingSamples=8 |
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MaxTriangleIrradiancePhotonCacheSamples=4 |
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bAllow64bitProcess=True |
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DefaultStaticMeshLightingRes=32 |
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bAllowCropping=False |
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bGarbageCollectAfterExport=True |
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bRebuildDirtyGeometryForLighting=True |
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bUseEmbree=true |
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bVerifyEmbree=false |
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bUseEmbreePacketTracing=false |
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bUseFastVoxelization=false |
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bUseEmbreeInstancing=false |
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bUseFilteredCubemapForSkylight=true |
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MappingSurfaceCacheDownsampleFactor=2 |
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[DevOptions.StaticLightingSceneConstants] |
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StaticLightingLevelScale=1 |
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VisibilityRayOffsetDistance=.1 |
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VisibilityNormalOffsetDistance=3 |
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VisibilityNormalOffsetSampleRadiusScale=.5 |
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VisibilityTangentOffsetSampleRadiusScale=.8 |
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SmallestTexelRadius=.1 |
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LightGridSize=100 |
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AutomaticImportanceVolumeExpandBy=500 |
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MinimumImportanceVolumeExtentWithoutWarning=10000.0 |
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[DevOptions.StaticLightingMaterial] |
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bUseDebugMaterial=False |
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ShowMaterialAttribute=None |
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EmissiveSampleSize=128 |
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DiffuseSampleSize=128 |
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SpecularSampleSize=128 |
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TransmissionSampleSize=256 |
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NormalSampleSize=256 |
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TerrainSampleScalar=4 |
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DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000) |
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EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000) |
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[DevOptions.MeshAreaLights] |
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bVisualizeMeshAreaLightPrimitives=False |
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EmissiveIntensityThreshold=.01 |
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MeshAreaLightGridSize=100 |
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MeshAreaLightSimplifyNormalAngleThreshold=25 |
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MeshAreaLightSimplifyCornerDistanceThreshold=.5 |
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MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1 |
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MeshAreaLightGeneratedDynamicLightSurfaceOffset=30 |
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[DevOptions.PrecomputedDynamicObjectLighting] |
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bVisualizeVolumeLightSamples=False |
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bVisualizeVolumeLightInterpolation=False |
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NumHemisphereSamplesScale=2 |
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SurfaceLightSampleSpacing=300 |
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FirstSurfaceSampleLayerHeight=50 |
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SurfaceSampleLayerHeightSpacing=250 |
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NumSurfaceSampleLayers=2 |
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DetailVolumeSampleSpacing=300 |
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VolumeLightSampleSpacing=3000 |
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MaxVolumeSamples=250000 |
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bUseMaxSurfaceSampleNum=True |
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MaxSurfaceLightSamples=500000 |
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[DevOptions.VolumetricLightmaps] |
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BrickSize=4 |
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MaxRefinementLevels=3 |
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VoxelizationCellExpansionForSurfaceGeometry=.1 |
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VoxelizationCellExpansionForVolumeGeometry=.25 |
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VoxelizationCellExpansionForLights=.1 |
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TargetNumVolumetricLightmapTasks=800 |
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MinBrickError=.01 |
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SurfaceLightmapMinTexelsPerVoxelAxis=1.0 |
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bCullBricksBelowLandscape=true |
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LightBrightnessSubdivideThreshold=.3 |
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[DevOptions.PrecomputedVisibility] |
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bVisualizePrecomputedVisibility=False |
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bCompressVisibilityData=True |
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bPlaceCellsOnOpaqueOnly=True |
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NumCellDistributionBuckets=800 |
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CellRenderingBucketSize=5 |
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NumCellRenderingBuckets=5 |
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PlayAreaHeight=220 |
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MeshBoundsScale=1.2 |
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VisibilitySpreadingIterations=1 |
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MinMeshSamples=14 |
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MaxMeshSamples=40 |
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NumCellSamples=24 |
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NumImportanceSamples=40 |
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[DevOptions.PrecomputedVisibilityModeratelyAggressive] |
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MeshBoundsScale=1 |
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VisibilitySpreadingIterations=1 |
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[DevOptions.PrecomputedVisibilityMostAggressive] |
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MeshBoundsScale=1 |
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VisibilitySpreadingIterations=0 |
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[DevOptions.VolumeDistanceField] |
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VoxelSize=75 |
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VolumeMaxDistance=900 |
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NumVoxelDistanceSamples=800 |
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MaxVoxels=3992160 |
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[DevOptions.StaticShadows] |
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bUseZeroAreaLightmapSpaceFilteredLights=False |
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NumShadowRays=8 |
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NumPenumbraShadowRays=8 |
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NumBounceShadowRays=1 |
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bFilterShadowFactor=True |
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ShadowFactorGradientTolerance=0.5 |
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bAllowSignedDistanceFieldShadows=True |
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MaxTransitionDistanceWorldSpace=50 |
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ApproximateHighResTexelsPerMaxTransitionDistance=50 |
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MinDistanceFieldUpsampleFactor=3 |
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MinUnoccludedFraction=.0005 |
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StaticShadowDepthMapTransitionSampleDistanceX=100 |
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StaticShadowDepthMapTransitionSampleDistanceY=100 |
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StaticShadowDepthMapSuperSampleFactor=2 |
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StaticShadowDepthMapMaxSamples=4194304 |
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[DevOptions.ImportanceTracing] |
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bUseStratifiedSampling=True |
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NumHemisphereSamples=16 |
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MaxHemisphereRayAngle=89 |
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NumAdaptiveRefinementLevels=2 |
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AdaptiveBrightnessThreshold=1 |
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AdaptiveFirstBouncePhotonConeAngle=4 |
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AdaptiveSkyVarianceThreshold=.5 |
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bUseRadiositySolverForSkylightMultibounce=True |
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bCacheFinalGatherHitPointsForRadiosity=False |
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bUseRadiositySolverForLightMultibounce=False |
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[DevOptions.PhotonMapping] |
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bUsePhotonMapping=True |
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bUseFinalGathering=True |
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bUsePhotonDirectLightingInFinalGather=False |
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bVisualizeCachedApproximateDirectLighting=False |
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bUseIrradiancePhotons=True |
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bCacheIrradiancePhotonsOnSurfaces=True |
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bVisualizePhotonPaths=False |
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bVisualizePhotonGathers=True |
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bVisualizePhotonImportanceSamples=False |
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bVisualizeIrradiancePhotonCalculation=False |
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bEmitPhotonsOutsideImportanceVolume=False |
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ConeFilterConstant=1 |
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NumIrradianceCalculationPhotons=400 |
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FinalGatherImportanceSampleFraction=.6 |
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FinalGatherImportanceSampleConeAngle=10 |
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IndirectPhotonEmitDiskRadius=200 |
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IndirectPhotonEmitConeAngle=30 |
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MaxImportancePhotonSearchDistance=2000 |
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MinImportancePhotonSearchDistance=20 |
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NumImportanceSearchPhotons=10 |
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OutsideImportanceVolumeDensityScale=.0005 |
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DirectPhotonDensity=350 |
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DirectIrradiancePhotonDensity=350 |
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DirectPhotonSearchDistance=200 |
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IndirectPhotonPathDensity=5 |
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IndirectPhotonDensity=600 |
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IndirectIrradiancePhotonDensity=300 |
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IndirectPhotonSearchDistance=200 |
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PhotonSearchAngleThreshold=.5 |
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IrradiancePhotonSearchConeAngle=10 |
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bUsePhotonSegmentsForVolumeLighting=true |
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PhotonSegmentMaxLength=1000 |
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GeneratePhotonSegmentChance=.01 |
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[DevOptions.IrradianceCache] |
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bAllowIrradianceCaching=True |
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bUseIrradianceGradients=False |
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bShowGradientsOnly=False |
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bVisualizeIrradianceSamples=True |
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RecordRadiusScale=.8 |
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InterpolationMaxAngle=20 |
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PointBehindRecordMaxAngle=10 |
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DistanceSmoothFactor=4 |
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AngleSmoothFactor=4 |
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SkyOcclusionSmoothnessReduction=.5 |
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MaxRecordRadius=1024 |
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CacheTaskSize=64 |
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InterpolateTaskSize=64 |
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[DevOptions.StaticLightingMediumQuality] |
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NumShadowRaysScale=2 |
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NumPenumbraShadowRaysScale=4 |
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ApproximateHighResTexelsPerMaxTransitionDistanceScale=3 |
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MinDistanceFieldUpsampleFactor=3 |
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NumHemisphereSamplesScale=2 |
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NumImportanceSearchPhotonsScale=1 |
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NumDirectPhotonsScale=2 |
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DirectPhotonSearchDistanceScale=.5 |
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NumIndirectPhotonPathsScale=1 |
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NumIndirectPhotonsScale=2 |
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NumIndirectIrradiancePhotonsScale=2 |
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RecordRadiusScaleScale=.75 |
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InterpolationMaxAngleScale=1 |
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IrradianceCacheSmoothFactor=.75 |
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NumAdaptiveRefinementLevels=3 |
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AdaptiveBrightnessThresholdScale=.5 |
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AdaptiveFirstBouncePhotonConeAngleScale=1 |
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AdaptiveSkyVarianceThresholdScale=1 |
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[DevOptions.StaticLightingHighQuality] |
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NumShadowRaysScale=4 |
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NumPenumbraShadowRaysScale=8 |
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ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 |
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MinDistanceFieldUpsampleFactor=5 |
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NumHemisphereSamplesScale=4 |
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NumImportanceSearchPhotonsScale=2 |
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NumDirectPhotonsScale=2 |
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DirectPhotonSearchDistanceScale=.5 |
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NumIndirectPhotonPathsScale=2 |
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NumIndirectPhotonsScale=4 |
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NumIndirectIrradiancePhotonsScale=2 |
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RecordRadiusScaleScale=.75 |
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InterpolationMaxAngleScale=.75 |
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IrradianceCacheSmoothFactor=.75 |
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NumAdaptiveRefinementLevels=3 |
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AdaptiveBrightnessThresholdScale=.25 |
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AdaptiveFirstBouncePhotonConeAngleScale=2 |
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AdaptiveSkyVarianceThresholdScale=.5 |
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[DevOptions.StaticLightingProductionQuality] |
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NumShadowRaysScale=8 |
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NumPenumbraShadowRaysScale=32 |
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ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 |
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MinDistanceFieldUpsampleFactor=5 |
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NumHemisphereSamplesScale=8 |
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NumImportanceSearchPhotonsScale=3 |
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NumDirectPhotonsScale=4 |
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DirectPhotonSearchDistanceScale=.5 |
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NumIndirectPhotonPathsScale=2 |
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NumIndirectPhotonsScale=8 |
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NumIndirectIrradiancePhotonsScale=2 |
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RecordRadiusScaleScale=.5625 |
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InterpolationMaxAngleScale=.75 |
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IrradianceCacheSmoothFactor=.75 |
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NumAdaptiveRefinementLevels=3 |
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AdaptiveBrightnessThresholdScale=.25 |
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AdaptiveFirstBouncePhotonConeAngleScale=2.5 |
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AdaptiveSkyVarianceThresholdScale=.5 |
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